Strategy:Contested Territory (BTD6): Difference between revisions

m Least Tiers - Regular: removing super since I can't verify this is possible
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*Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. Likewise, Dragon's Breath can solo all rounds if placed in a good bend, except Purple and Camo.
*Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. Likewise, Dragon's Breath can solo all rounds if placed in a good bend, except Purple and Camo.
*Since its recent buffs, Flash Bomb can solo rounds up to 39, and has a convenient 1 tier solution to the MOAB class bloon.
*Since its recent buffs, Flash Bomb can solo rounds up to 39, and has a convenient 1 tier solution to the MOAB class bloon.
*Hydra Rocket Pods covers everything except the MOAB (unless on a very long map),<!--yes, scrapyard allows hydra solo--> and can be afforded before the round 28 leads with Monkey Knowledge.
*Hydra Rocket Pods covers everything except the MOAB (unless on a very long map),<!--yes, scrapyard allows hydra solo--> and can be afforded before the round 28 leads.
*Druid of the Jungle has many weaknesses but can be considered an option with proper relics.
*Druid of the Jungle has many weaknesses but can be considered an option with proper relics.
*Super Monkey as an expensive tower is deceptively difficult to use, having many weaknesses and an expensive saveup. A hero that can cover weaknesses such as Ezili or Brickell can offer a 2 or 3 tier solution.
*Super Monkey as an expensive tower is deceptively difficult to use, having many weaknesses and an expensive saveup. A hero that can cover weaknesses such as Ezili or Brickell can offer a 2 or 3 tier solution.
*Some 4th tier upgrades, like Spiked Mines and Icicles, can be considered niche as many strong tier 3s exist, but sometimes they are the only option.
*Some 4th tier upgrades, like Spiked Mines and Icicles, can be considered niche as many strong tier 3s exist, but sometimes they are the only option.
*Three 1-score heroless options are possible (with optimal MK and Relics): Ace, Super and Mortar.
*Two 1-score heroless options are possible (with optimal MK and Relics): Ace and Mortar.
**Ace is the easiest of them. Recommended relics: Durable Shots, Flint Tips, Camo Trap, either Monkey Boost or SMS, and Alchemist Touch.
**Ace is the easiest of them. Recommended relics: Durable Shots, Flint Tips, Camo Trap, either Monkey Boost or SMS, and Alchemist Touch.
**Super is only possible on Easy One Two Tree, and needs extreme saveup, and handling Lead and Camos.
<!-- **Super is only possible on Easy One Two Tree, and needs extreme saveup, and handling Lead and Camos. (Verify: Can you actually saveup, and does it have enough dps to cover the late 30s? I have doubts) -->
**Mortar is only possible on maps which are favorable to it, such as Moon Landing, and will need dealing with camos as well as Sharpsplosion, alongside intense mortar micro.
**Mortar is only possible on maps which are favorable to it, such as Moon Landing, and will need dealing with camos as well as Sharpsplosion, alongside intense mortar micro.