Crucible of Steel and Flame: Difference between revisions

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The '''Crucible of Steel and Flame''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|46.0}}. It is a combination of [[Inferno Ring (BTD6)|Inferno Ring]], [[Super Maelstrom (BTD6)|Super Maelstrom]], and [[The Tack Zone (BTD6)|The Tack Zone]].
The '''Crucible of Steel and Flame''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|46.0}}. It is a combination of [[Inferno Ring (BTD6)|Inferno Ring]], [[Super Maelstrom (BTD6)|Super Maelstrom]], and [[The Tack Zone (BTD6)|The Tack Zone]].


The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that split into rings of six tacks when they expire. It constantly fires blades even when Bloons are not within its [[range]]. Unlike other Paragons, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s, though it can be granted [[Camo detection]] by the [[Ascended Shadow]].<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1h7msmw/bloons_td_6_v460_update_preview/m0mf69b/|title=rohan_spibo comments on Bloons TD 6 v46.0 - Update Preview!|publisher=Reddit|retrieved=5 oct 2024}}</ref> It has two [[Activated Ability|Activated Abilities]]:
The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that each split into a nova of six tacks when they expire. It constantly fires blades even when Bloons are not within its [[range]]. Unlike other Paragons, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s, though it can be granted [[Camo detection]] by the [[Ascended Shadow]].<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1h7msmw/bloons_td_6_v460_update_preview/m0mf69b/|title=rohan_spibo comments on Bloons TD 6 v46.0 - Update Preview!|publisher=Reddit|retrieved=5 oct 2024}}</ref> It has two [[Activated Ability|Activated Abilities]]:
*The Maelstrom ability temporarily increases its [[projectile lifespan]], allowing both its blades and tacks to travel much further and cover a much larger area overall, and grants it a second attack that blasts jets of flame in a ring around itself, dealing damage in an area similarly to [[Ring of Fire (BTD6)|Ring of Fire]] and Inferno Ring. It lasts for just over 9 seconds and has a 20-second cooldown.
*The Maelstrom ability temporarily increases its [[projectile lifespan]], allowing both its blades and tacks to travel much further and cover a much larger area overall, and grants it a second attack that blasts jets of flame in a ring around itself, dealing damage in an area similarly to [[Ring of Fire (BTD6)|Ring of Fire]] and Inferno Ring. It lasts for just over 9 seconds and has a 20-second cooldown.
*The Meteor Impact ability targets a Bloon and strikes it with a meteor, dealing heavy damage in a large area around the target and spawning 32 homing fireball [[projectile]]s in a circle around the point of impact. It has a 90-second cooldown.
*The Meteor Impact ability targets a Bloon and strikes it with a meteor, dealing heavy damage in a large area around the target and spawning 32 homing fireball [[projectile]]s in a circle around the point of impact. It has a 90-second cooldown.