Module:Sandbox/Hubianzhen/BTD6 rewards: Difference between revisions

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No edit summary
Line 101: Line 101:
exceptions:  
exceptions:  
Dart middle then bottom
Dart middle then bottom (t1 and t2)
Bucc middle then bottom
Bucc middle then bottom (t2)
can be volatile, so keeping an eye on those changes
]]--
]]--
Line 110: Line 111:
-- Top
-- Top
elseif top >= mid and top >= btm then
elseif top >= mid and top >= btm then
if top == btm and (tower ~= "DartMonkey" or tower ~= "MonkeyBuccaneer") then top, mid = 0, 0
if top == btm and (tower ~= "DartMonkey" or (tower ~= "MonkeyBuccaneer" and top == 2)) then top, mid = 0, 0
else
else
mid, btm = 0, 0
mid, btm = 0, 0