Dazing Frostburn: Difference between revisions

Added lede, strategy and update history, this artifact is bad imo
Updated to 48.0
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|name legendary=Dazing Frostburn Legendary
|name legendary=Dazing Frostburn Legendary


|description common  =Ice Monkeys attack 50% slower, but also stun non-MOAB Bloons and burn 4 damage a second for 10 seconds. Adds a 1-0-1 Ice Monkey to your Party
|description common  =Ice Monkeys stun non-MOAB Bloons and burn 2 damage a second for 5 seconds. Adds a 1-0-1 Ice Monkey to your Party
|description rare    =Ice Monkeys attack 50% slower, but also stun non-MOAB Bloons and burn 8 damage a second for 10 seconds. Adds a 1-0-2 Ice Monkey to your Party
|description rare    =Ice Monkeys stun non-MOAB Bloons and burn 4 damage a second for 5 seconds. Adds a 1-0-2 Ice Monkey to your Party
|description legendary=Ice Monkeys attack 50% slower, but also stun non-MOAB Bloons and burn 16 damage a second for 10 seconds. Adds a 0-0-2 Ice Monkey to your Party
|description legendary=Ice Monkeys stun non-MOAB Bloons and burn 5 damage a second for 5 seconds. Adds a 0-0-2 Ice Monkey to your Party
              
              
|insta type common  =IceMonkey
|insta type common  =IceMonkey
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|insta tiers legendary=002
|insta tiers legendary=002
}}
}}
'''Dazing Frostburn''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Ice Monkey (BTD6)|Ice Monkeys]] the ability to stun non-[[MOAB-Class Bloon|MOAB-Class Bloons]] for 1 second with their attacks and set the Bloons on fire for 10 seconds in exchange for increasing their [[Attack speed|attack cooldown]] by 50%, resulting in an overall attack speed drop of –33%. The damage caused by the burn is a damage over time and is increased by the Rarity of the Artifact but everything else stays the same. It also adds a 1-0-1 / 1-0-2 / 0-0-2 Ice Monkey to the party.
'''Dazing Frostburn''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Ice Monkey (BTD6)|Ice Monkeys]] the ability to stun non-[[MOAB-Class Bloon|MOAB-Class Bloons]] for 1 second with their attacks and set the Bloons on fire for 5 seconds, causing a damage over time effect with which gets stronger with the rarity of the Artifact but everything else stays the same. It also adds a 1-0-1 / 1-0-2 / 0-0-2 Ice Monkey to the party.


Despite what the description says, the burn damage is applied every 1.5 seconds and not every second and it does not affect [[Blastapopoulos (BTD6)|Blastapopoulos]] nor [[Purple Bloon (BTD6)|Purple Bloons]].
Despite what the description says, the burn damage is applied every 1.5 seconds and not every second and it does not affect [[Blastapopoulos (BTD6)|Blastapopoulos]] nor [[Purple Bloon (BTD6)|Purple Bloons]].
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== Stats ==
== Stats ==
{{BTD6 status stats|name=Dazing Frostburn|type=Stun, Damage over time|lifespan=1.0s (stun)
{{BTD6 status stats|name=Dazing Frostburn|type=Stun, Damage over time|lifespan=1.0s (stun)
10.1s (damage over time)|damage=4|interval=1.5s|layers=9 (stun)
5.1s (damage over time)|damage=5|interval=1.5s|layers=9 (stun)
∞ (damage over time)|crosspath required=Dazing Frostburn Common|damage type={{BTD6 dt|8}}|slow multiplier=0×|moab multiplier=1×}}{{BTD6 status stats|name=Dazing Frostburn|type=Stun, Damage over time|lifespan=1.0s (stun)
∞ (damage over time)|crosspath required=Dazing Frostburn Common|damage type={{BTD6 dt|8}}|slow multiplier=0×|moab multiplier=1×}}{{BTD6 status stats|name=Dazing Frostburn|type=Stun, Damage over time|lifespan=1.0s (stun)
10.1s (damage over time)|damage=8|interval=1.5s|layers=9 (stun)
5.1s (damage over time)|damage=4|interval=1.5s|layers=9 (stun)
∞ (damage over time)|crosspath required=Dazing Frostburn Rare|damage type={{BTD6 dt|8}}|slow multiplier=0×|moab multiplier=1×}}{{BTD6 status stats|name=Dazing Frostburn|type=Stun, Damage over time|lifespan=1.0s (stun)
∞ (damage over time)|crosspath required=Dazing Frostburn Rare|damage type={{BTD6 dt|8}}|slow multiplier=0×|moab multiplier=1×}}{{BTD6 status stats|name=Dazing Frostburn|type=Stun, Damage over time|lifespan=1.0s (stun)
10.1s (damage over time)|damage=16|interval=1.5s|layers=9 (stun)
5.1s (damage over time)|damage=8|interval=1.5s|layers=9 (stun)
∞ (damage over time)|crosspath required=Dazing Frostburn Legendary|damage type={{BTD6 dt|8}}|slow multiplier=0×|moab multiplier=1×}}{{Clear}}
∞ (damage over time)|crosspath required=Dazing Frostburn Legendary|damage type={{BTD6 dt|8}}|slow multiplier=0×|moab multiplier=1×}}{{Clear}}


== Strategy ==
== Strategy ==
The powerful damage over time is really useful to increase the damage output of middle path Ice Monkeys as its attacks can affect a higher amount of Bloons and can even apply the effect again if they can stay in its range for long enough thanks to the Freeze, Permafrost and its abilities. For DPS on the bottom path the Common version it is only useful up to [[Cryo Cannon (BTD6)|Cryo Cannon]] and lower upgrades. [[Icicles (BTD6)|Icicles]] is pretty much neutral with the Common version but will benefit from the higher rarities.
The damage over time is really useful to increase the damage output of Ice Monkey, specially with middle path Ice Monkeys as its attacks can affect a higher amount of Bloons and can even apply the effect again if they can stay in its range for long enough thanks to the Freeze, Permafrost and its abilities. The stun effect is practically useless as it is redundant with the Freeze effect of the Ice Monkey, even a 0-0-0 Ice Monkey freezes for longer (1.5s) than the duration of the stun.
 
This artifact should be avoided with [[Icicle Impale (BTD6)|Icicle Impale]] and the upgrades of the top path if used as support. With the former the damage gained by the burn effect won't overcome the lost damage due the attack speed penalty against MOAB-Class Bloons, even with the Legendary artifact; and for the later, it will reduce the uptime of the [[Embrittlement (BTD6)|Embrittlement]] debuff and reduce its reliability to strip properties like Camo, Regrow or Lead. The stun effect is practically useless as it is redundant with the Freeze effect of the Ice Monkey, even a 0-0-0 Ice Monkey freezes for longer (1.5s) than the duration of the stun.
 
Players should also be careful of using this artifact with the lowest tiers of the Ice Monkey as the Bloons can run past the tower before it has a chance to attack. [[BB Gatling Gun]], [[Primary Specialist]] and [[Primary Quickening]] can be used to mitigate the effects of the attack speed drop.


==In other languages==
==In other languages==