Rogue Legends: Difference between revisions
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===CHIMPS=== | ===CHIMPS=== | ||
'''CHIMPS''' is unlocked by completing stage 4 of a campaign for the first time. In this mode, the player starts with two hearts instead of 5, the maximum number of towers in the party is reduced to 8, the starting amount of cash is reduced to 85% and cannot extract [[Artifact]]s after stage 5 and in exchange the player will can obtain higher amounts of Rogue XP by enabling Curses, which are passive negative effects that are in effect during the entire campaign, the player can select any amount of Curses up to a maximum of 375 Curse Points, each point will increase the amount of XP earned by 1%. | '''CHIMPS''' is unlocked by completing stage 4 of a campaign for the first time. In this mode, the player starts with two hearts instead of 5, the maximum number of towers in the party is reduced to 8, the starting amount of cash is reduced to 85%, reroll cost is increased by 1/3, the goal of Mini Game and Mini Boss tiles is increased by 10%, the cost of towers and powers from Boosts is increased by 8% and cannot extract [[Artifact]]s after stage 5 and in exchange the player will can obtain higher amounts of Rogue XP by enabling Curses, which are passive negative effects that are in effect during the entire campaign, the player can select any amount of Curses up to a maximum of 375 Curse Points, each point will increase the amount of XP earned by 1%. | ||
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