Strategy:Contested Territory (BTD6): Difference between revisions

48.0 stuff, HRP now solos MOABs, new info on pat and spike, etienne buff doesn't change his role
m Least Tiers - Regular: WHO THOUGHT HRP BUFF WAS A GOOD IDEA TELL ME NK
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*Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. Likewise, Dragon's Breath can solo all rounds if placed in a good bend, except Purple and Camo.
*Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. Likewise, Dragon's Breath can solo all rounds if placed in a good bend, except Purple and Camo.
*Since its recent buffs, Flash Bomb can solo rounds up to 39, and has a convenient 1 tier solution to the MOAB class bloon.
*Since its recent buffs, Flash Bomb can solo rounds up to 39, and has a convenient 1 tier solution to the MOAB class bloon.
*Hydra Rocket Pods covers all bloon types and can be afforded before the round 28 leads, though it may require some targeting in order to save up to it.
*Hydra Rocket Pods covers all bloon types (including MOABs thanks to the recent buff) and can be afforded before the round 28 leads, though it may require some targeting in order to save up to it.
*Druid of the Jungle has many weaknesses but can be considered an option with proper relics.
*Druid of the Jungle has many weaknesses but can be considered an option with proper relics.
*Pat targeting into an intersection and a 0-0-0 Spike Factory is a map dependant way to clear most rounds, and can be upgraded to Bigger Stacks with little penalty to clear the 40s with proper Roar ability timing.
*Pat targeting into an intersection and a 0-0-0 Spike Factory is a map dependant way to clear most rounds, and can be upgraded to Bigger Stacks with little penalty to clear the 40s with proper Roar ability timing.