Strategy:Bomb Shooter (Battles 2): Difference between revisions
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{{BTDB2 last updated|4.6}} {{Lede image|BTDB2 000 bomb shooter.png|200px}} {{BTDB2 popular loadout list by tower|Bomb Shooter}} | {{BTDB2 last updated|4.6.1}} {{Lede image|BTDB2 000 bomb shooter.png|200px}} {{BTDB2 popular loadout list by tower|Bomb Shooter}} | ||
The Bomb Shooter serves as a strong early and midgame tower to defend many rounds, only requiring a decamo option and some support on | The Bomb Shooter serves as a strong early and midgame tower to defend many rounds, only requiring a decamo option and some support on maps where it cannot get good cluster spots, like [[Castle Ruins]] or tricky maps like [[Glade]]. It can survive into the early 30s with MOAB Eliminator, but struggles to go to round 40 with many loadouts, often requiring a more aggressive playstyle to win. | ||
== Strengths and Weaknesses == | == Strengths and Weaknesses == | ||
=== Strengths === | === Strengths === | ||
* Strong starting tower | * Strong starting tower and lasts into the midgame | ||
* Can pop almost any | * Can pop almost any tight rush effectively | ||
* Powerful tier 5 upgrades | * Powerful tier 5 upgrades | ||
=== Weaknesses === | === Weaknesses === | ||
* Opponent pressure can leak many lives in the early game | * Opponent pressure can leak many lives in the early game | ||
* Requires decamo options | * Requires decamo options | ||
* Some maps | * Some maps are unfavorable to bomb due to lack of cluster spots | ||
* Greed potential starts late, which allows cheaper towers to snowball their greed faster, but not for longer | * Greed potential starts late, which allows cheaper towers to snowball their greed faster, but not for longer | ||
== Upgrades == | == Upgrades == | ||
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** 1-3-0 and 2-3-0 are only beneficial if combatting Tight blimps | ** 1-3-0 and 2-3-0 are only beneficial if combatting Tight blimps | ||
* x-4-x [[MOAB Assassin (Battles 2)|MOAB Assassin]] oneshots MOABs and breaks down BFBs with its ability. | * x-4-x [[MOAB Assassin (Battles 2)|MOAB Assassin]] oneshots MOABs and breaks down BFBs with its ability. | ||
* | * 2-5-0 [[MOAB Eliminator (Battles 2)|MOAB Eliminator]] delivers a lot of early BAD damage. | ||
=== Path 3 === | === Path 3 === | ||
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# Upgrade to Frag Bombs and send spaced bloons to afford Cluster Bomb on round 3. | # Upgrade to Frag Bombs and send spaced bloons to afford Cluster Bomb on round 3. | ||
# Upgrade to Bigger Bombs for round 4, then start greeding out farms or sending lots of eco. | # Upgrade to Bigger Bombs for round 4, then start greeding out farms or sending lots of eco. | ||
# Depending on the map, Heavy Bombs should be bought to defend against Black Bloons. | # Depending on the map, Heavy Bombs should be bought to defend against Black Bloons. If the map is set up in a way to defend spaced Black Bloons without Heavy Bombs, it can be forced on Round 9 instead, with Spaced Zebras. | ||
# From there, the player is safe until round 11, at which point another cluster may be required to defend a big rush, and needs camo support. | # From there, the player is safe until round 11, at which point another cluster may be required to defend a big rush, and needs camo support. | ||