User:Polavux/Technical:Bloons TD 5 (multiplatform)/Save files: Difference between revisions

LowoTV (talk | contribs)
Created page with "<small>''<sub>All sections are objects.</sub>''</small> == Miscellaneous == {| class="wikitable sortable" !Key !Description !Type |- |<code>TimePlayed</code> | |Number |- |<code>Version</code> |The version of the game you're playing on |Array of Numerical Variables |} == Level == This section contains variables that relate to the level. {| class="wikitable sortable" !Key !Description !Type |- |<code>MissionId</code> |Determines what special mission you are playing. Nor..."
 
LowoTV (talk | contribs)
holy text
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|Boolean
|Boolean
|-
|-
|Mastery
|<code>Mastery</code>
|Determines if mastery is enabled.
|Determines if mastery is enabled.
|Boolean
|Boolean
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|Number
|Number
|-
|-
| colspan="3" |<small><sub>OK so a lot of the variables are about collectibles, preferred monkey, the crucible, monkey teams, and bloonhunt and I have no idea what they do so, skip. I might come back to it later</sub></small>
|<code>CollectibleEventID</code>
|
|String
|-
|<code>CollectibleReward</code>
|
|Number
|-
|<code>CollectibleStartDay</code>
|
|Number
|-
|<code>BloonHuntEventID</code>
|
|String
|-
|<code>BloonHuntType</code>
|
|Number
|-
|<code>BloonHuntRound</code>
|
|Number
|-
|<code>BloonHuntIndex</code>
|
|Number
|-
|<code>BloonHuntMMAward</code>
|
|Number
|-
|<code>BloonHuntMMRangeX</code>
|
|Number
|-
|<code>BloonHuntMMRangeY</code>
|
|Number
|-
|<code>BloonHuntAgentAward</code>
|
|Number
|-
|<code>BloonHuntRespawnTime</code>
|
|Number
|-
|<code>BloonHuntRulesStr</code>
|
|Object inside String
|-
|<code>PreferredMonkeyEventID</code>
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|String
|-
|<code>PreferredMonkeyEventCycle</code>
|
|Number
|-
|<code>PreferredMonkeyRewardConditionsMet</code>
|
|Boolean
|-
|<code>TheCrucibleEventID</code>
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|String
|-
|<code>TheCrucibleEventCycle</code>
|
|Number
|-
|<code>MonkeyTeamEventID</code>
|
|String
|-
|<code>MonkeyTeamEventCycle</code>
|
|Number
|-
|-
|<code>UsedBloonScrambler</code>
|<code>UsedBloonScrambler</code>