Monkey City (BTD6): Difference between revisions

To clarify further because I think I worded it weirdly, Monkey City doesn't normally affect the cash generated from bloons affected by rubber to gold or thrive, it's just that when buffing pirate lord's ability, it gives it +20% pop income rather than a +20% income multiplier.
added that the tier 4 monkey pirates doesn't get increased income despite getting the buff icon
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When buffing the income from [[Pirate Lord (BTD6)|Pirate Lord]]'s MOAB Takedown ability, the +20% income from Monkey City stacks additively with other pop income boosts, such as the ones from the ability itself, [[Monkey Town (BTD6)|Monkey Town]], [[Rubber to Gold (BTD6)|Rubber to Gold]], and [[Thrive]].
When buffing the income from [[Pirate Lord (BTD6)|Pirate Lord]]'s MOAB Takedown ability, the +20% income from Monkey City stacks additively with other pop income boosts, such as the ones from the ability itself, [[Monkey Town (BTD6)|Monkey Town]], [[Rubber to Gold (BTD6)|Rubber to Gold]], and [[Thrive]].
Monkey City has no effect on income from the [[Monkey Pirates (BTD6)|Monkey Pirates']] MOAB Takedown ability despite displaying its buff icon on the tower (it does still gain +50% pop income due to the effects of the Monkey Town upgrade however).


When buffing the income from traps created by a [[Bloon Trap (BTD6)|Bloon Trap]], Monkey City will grant a +20% income multiplier as well as an additive +20% pop income boost (40% for [[XXXL Trap (BTD6)|XXXL Trap]]) on top of the +50% from Monkey Town. This means that with no other income buffs, a Monkey City would increase the cash generated by a Bloon Trap by 62%, or 56% for an XXXL Trap. This is likely due to a bug with how the income bonus is applied.
When buffing the income from traps created by a [[Bloon Trap (BTD6)|Bloon Trap]], Monkey City will grant a +20% income multiplier as well as an additive +20% pop income boost (40% for [[XXXL Trap (BTD6)|XXXL Trap]]) on top of the +50% from Monkey Town. This means that with no other income buffs, a Monkey City would increase the cash generated by a Bloon Trap by 62%, or 56% for an XXXL Trap. This is likely due to a bug with how the income bonus is applied.