Adora (BTD6): Difference between revisions

verify values for blood sacrifice
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'''Blood Sacrifice''' is unlocked at level 7. It destroys the selected [[tower]] and provides a buff that increases range and [[attack speed]] based on the total amount of [[cash]] spent on the sacrificed tower, as well as granting Adora XP equal to four times the cash amount (which is affected by [[Energizer (BTD6)|Energizer]]). It has a 30-second cooldown.
'''Blood Sacrifice''' is unlocked at level 7. It destroys the selected [[tower]] and provides a buff that increases range and [[attack speed]] based on the total amount of [[cash]] spent on the sacrificed tower, as well as granting Adora XP equal to four times the cash amount (which is affected by [[Energizer (BTD6)|Energizer]]). It has a 30-second cooldown.


The buff applies to Adora and all [[Sun Avatar (BTD6)|Sun Avatar]]s, [[Sun Temple (BTD6)|Sun Temple]]s, and [[True Sun God (BTD6)|True Sun God]]s within her range for 10 seconds. It increases range by 10% and reduces [[attack cooldown]] by 10%, plus 1% per $100 spent on the sacrificed tower, capping at +25% range and -25% cooldown (+33% attack speed) at $1,500 spent. <!-- values here need to be verified and I'm pretty sure I'm wrong -->At level 20, the duration is increased to 60 seconds and the cap is increased to +40% range and -40% cooldown (double attack speed) at $4,000 spent. If the buff is granted to towers that already have it, it does not stack the effects, but stronger versions of the buff will override weaker ones, and activating a weaker version while a stronger version is active will cause the weaker version to take over once the stronger version ends.
The buff applies to Adora and all [[Sun Avatar (BTD6)|Sun Avatar]]s, [[Sun Temple (BTD6)|Sun Temple]]s, and [[True Sun God (BTD6)|True Sun God]]s within her range for 10 seconds. It increases range by 10% and reduces [[attack cooldown]] by 10%, plus 1% per $100 spent on the sacrificed tower, capping at +25% range and -25% cooldown (+33% attack speed) at $1,500 spent. At level 20, the duration is increased to 60 seconds and the cap is increased to +40% range and -40% cooldown (double attack speed) at $3,000 spent. If the buff is granted to towers that already have it, it does not stack the effects, but stronger versions of the buff will override weaker ones, and activating a weaker version while a stronger version is active will cause the weaker version to take over once the stronger version ends.


===Ball of Light===
===Ball of Light===