Update history:Bloons TD 6/Version 32.1: Difference between revisions

separation of ct and everything else
more work is needed here
Line 39: Line 39:


=== Misc. ===
=== Misc. ===
==== [[Ice Monkey (BTD6)|Ice Monkey]] ====
{{BTD6 tower changes
| version = 32.1
| tower = Ice Monkey
| tiers 1 = 150
| changes 1 = *{{nerf|Absolute Zero ability no longer applies an excessively strong permafrost effect|75%|25%|note=250 unaffected and retain 75% slowdown|fix=y}}
}}
==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ====
{{BTD6 tower changes
| version = 32.1
| tower = Monkey Engineer
| tiers 1 = 032,042,052
| changes 1 = *{{nerf|Cleansing Foam slow no longer stacks on a single target|fix=y}}
| tiers 2 = x5x
| changes 2 = *{{nerf|Ultraboost: limited to 3 uses per round}}
}}
* Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile
* Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile
* Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons
* Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons
* Engineer's 032 Cleansing Foam slow no longer stacks on a single target
* x5x Ultraboost ability limited to 3 uses per round
* 150 Absolute Zero ability no longer applies an excessively strong permafrost effect
* Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free
* Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free
* Resolved art issues with the x3x Druid vine attack
* Resolved art issues with the x3x Druid vine attack