M.A.D (BTD6): Difference between revisions

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ok so apparently 052 mad is good
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Outside of Bosses and Freeplay that utilize its extreme MOAB damage, M.A.D is generally not recommended due to its high price and near total lack of Bloon damage.  
Outside of Bosses and Freeplay that utilize its extreme MOAB damage, M.A.D is generally not recommended due to its high price and near total lack of Bloon damage.  


For crosspathing, 1-5-0 is the recommended crosspath against Bosses to make all shots hit ({{B|Laser Shock|BTD6}}'s ~1.05 damage per second effect is not worth it), while 0-5-2 is superior in Freeplay due to the extreme amount of {{B|BAD|BTD6}}s there that pierce cap 1-5-0 easily. <!-- is 0-5-2 actually used in Freeplay? -->
For crosspathing, 1-5-0 is the recommended crosspath against Bosses to make all shots hit ({{B|Laser Shock|BTD6}}'s ~1.05 damage per second effect is not worth it). 0-5-2 is superior in Freeplay for increased pierce and increased spread which improves map coverage.  
 
==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Dartling Gunner|2|5}}
{{BTD6 cost list by upgrade|Dartling Gunner|2|5}}