Central Market (BTD6): Difference between revisions
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== Strategy == | == Strategy == | ||
{{BTD6 last updated|49.3|section=y}} | |||
Central Markets are an integral part of farming strategies which involve [[Trade Empire (BTD6)|Trade Empire]], as they increase the cash generated by path 3 boats by +10% each. Trade Empire combined with 20 [[Favored Trades (BTD6)|Favored Trades]] and 10 Central Markets is among the most effective farming methods, while also helping significantly with defense on most maps where it is viable. Once 10 Central Markets are placed, even Merchantmen which are not buffed by Trade Empire become super efficient due to having their income doubled. This strategy is effective on maps with lots of water such as [[Spice Islands]] and [[Luminous Cove]], and poor on maps with little to no water. It can still be used on waterless maps thanks to [[Lord of the Abyss]], but is an inefficient choice due to the high price of the tier 5 [[Mermonkey (BTD6)|Mermonkey]]. | Central Markets are an integral part of farming strategies which involve [[Trade Empire (BTD6)|Trade Empire]], as they increase the cash generated by path 3 boats by +10% each. Trade Empire combined with 20 [[Favored Trades (BTD6)|Favored Trades]] and 10 Central Markets is among the most effective farming methods, while also helping significantly with defense on most maps where it is viable. Once 10 Central Markets are placed, even Merchantmen which are not buffed by Trade Empire become super efficient due to having their income doubled. This strategy is effective on maps with lots of water such as [[Spice Islands]] and [[Luminous Cove]], and poor on maps with little to no water. It can still be used on waterless maps thanks to [[Lord of the Abyss]], but is an inefficient choice due to the high price of the tier 5 [[Mermonkey (BTD6)|Mermonkey]]. | ||