Strategy:Deflation (BTD6): Difference between revisions

m I guess I would consider my contribution as updating this page to the current version
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{{BTD6 last updated|48.3}}{{lede image|BTD6 DeflationBtn.png|size=200px}}
{{BTD6 last updated|49.3}}{{lede image|BTD6 DeflationBtn.png|size=200px}}
'''[[Deflation (BTD6)|Deflation]]''' starts on Round 31 and ends on Round 60, thus limiting hero leveling and featuring more challenging rounds than in [[Easy]] Standard. It disables income generation, so the full setup can be obtained at the start. The lack of income also makes towers such as [[Merchantman (BTD6)|Merchantman]], [[Favored Trades (BTD6)|Favored Trades]], and [[Rubber to Gold (BTD6)|Rubber to Gold]] obsolete.
'''[[Deflation (BTD6)|Deflation]]''' starts on Round 31 and ends on Round 60, thus limiting hero leveling and featuring more challenging rounds than in [[Easy]] Standard. It disables income generation, so the full setup can be obtained at the start. The lack of income also makes towers such as [[Merchantman (BTD6)|Merchantman]], [[Favored Trades (BTD6)|Favored Trades]], and [[Rubber to Gold (BTD6)|Rubber to Gold]] obsolete.