Legend of the Night (BTD6): Difference between revisions
stall setups, while not the best, provide a consistent use for lotn in freeplay that can trump vtsg Tags: Visual edit Mobile edit Mobile web edit |
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==Strategy== | ==Strategy== | ||
The Legend of the Night is too expensive in most scenarios, and its main attack does not offer much power for its cost. As a last resort, its black hole ability can sometimes be used in [[Freeplay]], but its long cooldown makes it unreliable, not to mention sacrificing the tower to the [[VTSG]] being a far better play in the majority of Freeplay setups. However, in stall setups where you can consistently get one use per round | The Legend of the Night is too expensive in most scenarios, and its main attack does not offer much power for its cost. As a last resort, its black hole ability can sometimes be used in [[Freeplay]], but its long cooldown makes it unreliable, not to mention sacrificing the tower to the [[VTSG]] being a far better play in the majority of Freeplay setups. However, it can be used in stall setups where you can consistently get one use per round so the tower can destroy several BADs. That said, The Legend of the Night is unique in that it is one of the strongest single tower upgrades, placing itself in the niche of [[Least Tiers]] challenges, especially in [[Boss Bloon Event (BTD6)|Boss Events]]. | ||
==Update history== | ==Update history== | ||