Boss Challenge: Difference between revisions

m few clarification on scores and minor fixes
added score tracking section, strategy overview and a few screenshots
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'''Boss Challenge''' is a game mode in [[Bloons TD 6]] involving [[Boss Bloon|Boss Bloons]] introduced in [[Bloons TD 6 v40.0|version 40.0]]. In this mode, players can challenge [[Bloonarius (BTD6)|Bloonarius]], [[Lych (BTD6)|Lych]], [[Vortex (BTD6)|Vortex]], [[Dreadbloon (BTD6)|Dreadbloon]], [[Phayze]], or [[Blastapopoulos (BTD6)|Blastapopoulos]] on any map of their choice. This mode features no rewards, but can be played for the challenge alone, to improve the player's own scores or can be used as practice for [[Boss Bloon Event|Boss Bloon Events]].
{{Lede image|BTD6 Boss Challenge icon.png|Boss Challenge icon in the Events menu}}
 
'''Boss Challenge''' is a game mode in [[Bloons TD 6]] involving [[Boss Bloon|Boss Bloons]] introduced in [[Bloons TD 6 v40.0|version 40.0]]. In this mode, players can challenge [[Bloonarius (BTD6)|Bloonarius]], [[Lych (BTD6)|Lych]], [[Vortex (BTD6)|Vortex]], [[Dreadbloon (BTD6)|Dreadbloon]], [[Phayze]], or [[Blastapopoulos (BTD6)|Blastapopoulos]] on any map of their choice, including [[Protect The Yacht]] and [[Blons]]. This mode features no rewards but can be played for the challenge alone, to improve the player's own scores or can be used as practice for [[Boss Bloon Event|Boss Bloon Events]].


Players can access this mode by going into the Events page and clicking on the corresponding button in the lower left part of the screen.
Players can access this mode by going into the Events page and clicking on the corresponding button in the lower left part of the screen.
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=== Battle Mode ===
=== Battle Mode ===
The player can enable the Battle Mode by checking a box in the right side of the screen, by doing so the ruleset will also add a few more restrictions to match those of Ranked Mode in Boss Events. In addition to that, the player must select one of three scoring types: Fastest Time, Least Tiers or Least Cash. The game will keep track and record all scoring types during the game, but will only show to the player the selected one. In the menu, the user interface will show the best score achieved. All different combinations of bosses, maps, scoring types and difficulty (Normal / Elite) are tracked separately. If the player does not beat all five boss tiers, the game will record the highest tier defeated, however, higher boss tier defeats will always be considered better the lower tiers, regardless of the scoring type.
The player can enable the Battle Mode by checking a box in the right side of the screen, by doing so the ruleset will also add a few more restrictions to match those of Ranked Mode in Boss Events. In addition to that, the player must select one of three scoring types: Fastest Time, Least Tiers or Least Cash. The game will keep track and record all 3 scoring types after beating each tier, but will only show to the player the selected one during the game.
{{BTD6 challenge rules
{{BTD6 challenge rules
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For further information on how the scoring system works consult the Scoring section of [[Boss Bloon Event#Scoring|Boss Bloon Event]].
For further information on how the scoring system works consult the Scoring section of [[Boss Bloon Event#Scoring|Boss Bloon Event]].
=== Score tracking ===
In the Boss Challenge menu, the user interface will show a skull icon that indicates if a Boss has been beaten or not on the currently selected map, regardless if Battle Mode was active or not. Each map and boss difficulty (Normal / Elite) are tracked separately.
If the players selects Battle Mode the menu will show the the highest tier beaten and best scores for Fastest Time, Least Cash and Least Tiers scoring types. On all three types a lower score is considered better, however any score on a higher boss tier will always be considered better one of a lower tier, regardless of the specific score, for example, beating a Tier 2 Boss with a 20 minutes Fastest Time score will always be considered better than a 10 second Tier 1 score.
Additionally the map selection menu will show a skull icon on the top right corner of maps where the currently selected Boss has been defeated, with a blue background for Normal and purple background for Elite. Both icons will show if both difficulties have been beaten.


== Strategy ==
== Strategy ==
{{For|more in-depth strategies|Strategy:Boss Bloon Event}}
{{For|more in-depth strategies|Strategy:Boss Bloon Event}}
Consult the Strategy section of [[Boss Bloon Event#Strategy|Boss Bloon Event]] for general advice, as both game modes are extremely similar, what works in events is very likely to be useful for Boss Challenge as well. If looking for information for a specific Boss consult their strategy pages: [[Strategy:Bloonarius (BTD6)|Bloonarius]], [[Strategy:Lych|Lych]], [[Strategy:Vortex (BTD6)|Vortex]], [[Strategy:Dreadbloon (BTD6)|Dreadbloon]], [[Strategy:Phayze|Phayze]] and [[Strategy:Blastapopoulos (BTD6)|Blastapopoulos]].
Defeating a Boss Bloon is a difficult task for players used to the regular game modes, specially on Elite difficulty, as it requires a different approach to handle their health and abilities. In general heavy farming and starting as early as possible is a requirement because expensive towers, [[Paragon|Paragons]] and tower spam strategies are common ways to defeat the Bosses.
 
Before Tier 1 farming is handled by spending as little [[cash]] as possible to defend the regular rounds to use all the cash for farming setups with [[Marketplace (BTD6)|Marketplace]] spam and [[IMF Loan (BTD6)|IMF]] / [[Monkeyopolis (BTD6)|Monkeyopolis]] being common strategies supported by towers like [[Bloon Trap (BTD6)|Bloon Trap]], [[Rubber to Gold (BTD6)|Rubber to Gold]] and [[Hero|Heroes]] like [[Geraldo (BTD6)|Geraldo]] and [[Benjamin (BTD6)|Benjamin]] for extra income. These strategies are enough to afford towers like [[Elite Defender (BTD6)|Elite Defender]] or [[The Blazing Sun]] to defeat the Tier 1 Boss.
 
After that, the usual farming progression involves selling the Boss defense to afford an [[Overclock (BTD6)|Overclocked]] [[Banana Research Facility (BTD6)|Banana Research Facility]] and use it to progress into a [[Banana Central (BTD6)|Banana Central]] or [[Merchantman (BTD6)|Merchantman]] + [[Central Market (BTD6)|Central Market]] setups on water-heavy maps, ability-based income from [[Support Chinook (BTD6)|Support Chinook]], [[Jungle's Bounty (BTD6)|Jungle's Bounty]] or [[Monkey-Nomics (BTD6)|Monkey-Nomic]] can also be used if the player can stall the rounds.
 
Usual towers which can defeat the Tier 2 Bosses include [[M.A.D (BTD6)|M.A.D]] or [[Avatar of Wrath (BTD6)|Avatar of Wrath]] without forgetting tower spam strategies like [[Overdrive (BTD6)|Overdrive]], [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], [[Destroyer (BTD6)|Destroyer]] or [[Spike Storm (BTD6)|Spike Storm]], all of those with helped with usual support towers like [[Embrittlement (BTD6)|Embrittlement]], [[Glue Strike (BTD6)|Glue Strike]], [[Cripple MOAB (BTD6)|Cripple MOAB]], [[Stronger Stimulant (BTD6)|Stronger Stimulant]] or [[Jungle Drums (BTD6)|Jungle Drums]] and [[Call to Arms (BTD6)|Call to Arms]] (and higher upgrades).
 
Farming for Tier 3 and higher is achieved by filling the map with Banana Reseach Facilities and constantly using Overclocks on them and for the defense Paragons are heavily recommended, ([[Apex Plasma Master]], [[Glaive Dominus]] and [[Crucible of Steel and Flame]] can usually be afforded for Tier 3, [[Navarch of the Seas]], [[Nautic Siege Core]], [[Ascended Shadow]] and [[Master Builder]] for Tier 4, and finally [[Goliath Doomship]], [[Magus Perfectus]], [[Mega Massive Munitions Factory]] or even a [[VTSG]] can be used for Tier 5. In most cases Tier 5 Normal and Tier 4 Elite Bosses can require a two Paragon defense and Tier 5 Elite needs 3 or even 4, depending on the map and the Paragon degree.
 
Consult the Strategy section of [[Boss Bloon Event#Strategy|Boss Bloon Event]] for more advice, as both game modes are extremely similar, what works in events is very likely to be useful for Boss Challenge as well. If looking for information for a specific Boss consult their strategy pages: [[Strategy:Bloonarius (BTD6)|Bloonarius]], [[Strategy:Lych|Lych]], [[Strategy:Vortex (BTD6)|Vortex]], [[Strategy:Dreadbloon (BTD6)|Dreadbloon]], [[Strategy:Phayze|Phayze]] and [[Strategy:Blastapopoulos (BTD6)|Blastapopoulos]].


== Update history ==
== Update history ==
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==Gallery==
==Gallery==
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed}}<gallery>
File:BTD6 Boss Challenge menu with boss undefeated.png|Normal Bloonarius has not been defeated on [[Monkey Meadow]].
File:BTD6 Boss Challenge menu with boss defeated.png|Elite Bloonarius has been defeated in Monkey Meadow.
File:BTD6 Boss Challenge menu with tier 5 scores.png|Normal Dreadbloon defeated in [[Spice Islands]] in Battle Mode, showcasing the scores for the run.
File:BTD6 Boss Challenge menu with tier 3 scores.png|Ongoing run of of Elite Dreadbloon in [[Another Brick]], showing the partial scores obtained up to Tier 3.
File:BTD6 Boss Challenge cleared maps.png|Map selection menu, Normal difficulty is cleared in Monkey Meadow, Elite on [[Tinkerton]] and both in [[Spa Pits]].
</gallery>


== Navigation ==
== Navigation ==
{{BTD6 mode nav}}
{{BTD6 mode nav}}
[[Category:Modes in BTD6]]
[[Category:Modes in BTD6]]