Duckageddon: Difference between revisions
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* Place affected towers near the end of the track to maximize the distance the duck travels along the track. | * Place affected towers near the end of the track to maximize the distance the duck travels along the track. | ||
* Use fast-attacking towers to maximise duck output. | |||
* If you get an artifact that makes it count as a support tower, you can use mortar for targetted ducks at any location of your choice which does not rely on there being bloons in range to attack. | |||
==In other languages== | ==In other languages== | ||
Revision as of 11:12, 21 August 2025
| Rare | Pat Fusty and Support Monkeys have a rare chance to send out a Duck to play with the Bloons. Duck has 500 pierce and deals 200 damage | |
|---|---|---|
| Legendary | Pat Fusty and Support Monkeys have a rare chance to send out a Duck to play with the Bloons. Duck has 500 pierce and deals 500 damage | |
| Hero parties | Kaiju Pat (Legendary) | |
| Introduced | Version 48.0 | |
Duckageddon is a type of Artifact in the Rogue Legends DLC for Bloons TD 6, introduced in version 48.0. It grants Support Monkeys and Pat Fusty a small chance to send out a Duck that travels along the path inflicting 200 damage to any Bloon it touches and can affect up to 500 Bloons. Pat Fusty has a 1 in 100 chance of creating the Duck and all other towers 1 in 2,000. This Artifact does not have a Common version and the Legendary variant will increase the damage that the Duck deals to 500.
The Duck will be created in the position of the track nearest to the point where the Tower's projectile expired (either naturally or by being pierce capped) and travel backwards following the track at 15 units/s (0.6× Red Bloon speed), and it will disappear either when it consumes its pierce, when reaching the start of the track, after 59 seconds or at the end of the next round it spawned, whichever happens first. Kaiju Pat starts with the Legendary version of this Artifact.
Stats
| Pierce | 500 |
|---|---|
| Damage | Rare: 200
Legendary: 500 |
| Damage type | Normal |
| Radius | 12 |
| Speed | 15 units/s |
| Lifespan | 59s |
| Cannot hit | Camo, unless the parent tower has Camo detection |
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
- Place affected towers near the end of the track to maximize the distance the duck travels along the track.
- Use fast-attacking towers to maximise duck output.
- If you get an artifact that makes it count as a support tower, you can use mortar for targetted ducks at any location of your choice which does not rely on there being bloons in range to attack.
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | البط الكارثي | — |
| Danish | Andageddon | — |
| German | Quackageddon | — |
| Spanish | Patogedón | — |
| Spanish (Latin America) | Patocalipsis | — |
| Finnish | Ankkatuho | — |
| French | Canarpocalypse | — |
| Italian | Quack-a-geddon | — |
| Japanese | アヒルマゲドン | — |
| Korean | 오리마게돈 | — |
| Dutch | Eendageddon | — |
| Norwegian | Andageddon | — |
| Polish | Kacza Zagłada | — |
| Portuguese (Brazil) | Patocalipse | — |
| Russian | Уткогеддон | — |
| Swedish | Ankatastrof | — |
| Thai | ดั๊กอะเกดอน | — |
| Turkish | Ördek Kıyameti | — |
| Chinese (simplified) | 鸭鸭浩劫 | — |
| Chinese (traditional) | 鴨子大劫 | — |