Rogue Legends: Difference between revisions
→Rogue XP Shop: reviewed total xp number and added total cost per upgrade |
→Rogue XP Shop: added formulas for xp cost |
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{{Research|This is the list of unknown interactions of the Rogue XP buffs: | {{Research|This is the list of unknown interactions of the Rogue XP buffs: | ||
*Determine how Mini Game Goals work with Races and Least Cash Mini Games.}} | *Determine how Mini Game Goals work with Races and Least Cash Mini Games.}} | ||
After playing a campaign, the player will be rewarded with Rogue XP which can be used in this shop to obtain permanent upgrades for all future campaigns. These upgrades can be leveled up to increase their benefits but the XP cost is increased by 25% after each purchase, stacking additively. | After playing a campaign, the player will be rewarded with Rogue XP which can be used in this shop to obtain permanent upgrades for all future campaigns. These upgrades can be leveled up to increase their benefits but the XP cost is increased by 25% after each purchase, stacking additively and rounded down. | ||
It costs a total of 170,105 XP to buy all upgrades in the shop, and players can respec all purchases at no cost, refunding all previously spent XP. | It costs a total of 170,105 XP to buy all upgrades in the shop, and players can respec all purchases at no cost, refunding all previously spent XP. | ||
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|Enables the {{BTD6 mk|Door Gunner}} Monkey Knowledge ([[Special Poperations (BTD6)|Special Poperations]] can carry a Tier 4 or lower tower to attack while in the air). | |Enables the {{BTD6 mk|Door Gunner}} Monkey Knowledge ([[Special Poperations (BTD6)|Special Poperations]] can carry a Tier 4 or lower tower to attack while in the air). | ||
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In particular the cost of an specific upgrade level is the following: | |||
<math>\text {Upgrade cost} =\text {Base cost} + \frac {\text {Base cost} \times \left ( \text {Level} - 1 \right )} {4}</math> | |||
And the total XP needed up to a particular level is (ignoring the rounding down): | |||
<math>\text {Total upgrade cost} =\text {Base cost} \times \text {Level} \times \left ( 1 + \frac {\text {Level} - 1} {8} \right )</math> | |||
The player can obtain Rogue XP for clearing the following tiles: | The player can obtain Rogue XP for clearing the following tiles: | ||
{{Research|Determine the value for exact value for Fire Camps and Loot Chests, this requires playing in CHIMPS with a high number of curses}} | {{Research|Determine the value for exact value for Fire Camps and Loot Chests, this requires playing in CHIMPS with a high number of curses}} | ||