Great White: Difference between revisions

they are different now, so maybe two columns for thrash cooldown is needed now...
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#*While being latched, the target is slowed by 40%.
#*While being latched, the target is slowed by 40%.


During dragging or latching, the shark creates splash that deals damage and knockbacks Bloons every <math>0.5\times\text{Rate}</math> seconds.<!--the ''rate'' is ''attack cooldown'' in patch notes--><!--actual thrash cooldown seems to be int(0.3*(rate/0.6)*60) frames...need more checking-->
During dragging, the shark creates splash that deals damage and knockbacks Bloons every 0.3 seconds.<!--it actually use the frame--> While latching, the same splash is created every 0.6 seconds. The splash has 15 radius and 10 base pierce. All merge benefits improve the pierce, attack speed, and damage of the splashes.


There is also a 1.1-second delay after dragging or latching before the next jump, which is unaffected by merging or external buffs.
There is also a 1.1-second delay after dragging or latching before the next jump, which is unaffected by merging or external buffs.
The splash has 15 radius and 10 base pierce. All merge benefits improve the pierce, attack speed, and damage of the splashes.


At max beast power, the shark can take 6 seconds to drag a [[MOAB (BTD6)|MOAB]] instead of just latching onto it.
At max beast power, the shark can take 6 seconds to drag a [[MOAB (BTD6)|MOAB]] instead of just latching onto it.