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| == Gameplay == | | == Gameplay == |
| | | In ''[[Bloons TD 6]]'', the Beast Handler is a tower that at first only pops Bloons with a melee attack, but can be upgraded to have up to two out of three possible beasts attack Bloons in its stead. Further Handlers can be placed and have their beasts merged with each others' to increase said beasts' power. |
| === [[Bloons TD (series)|''Bloons TD'' series]] ===
| | {{Gameplay links|BTD6 link=Beast Handler (BTD6)|BTD6 image=BTD6 000-BeastHandlerInsta.png}} |
| The Beast Handler is a tower that at first only pops Bloons with a melee attack, but can be upgraded to have up to two out of three possible beasts attack Bloons in its stead. Further Handlers can be placed and have their beasts merged with each others' beasts to increase said beasts' power (and at least three extra Handlers are required for one to upgrade to tier 5), though the extra Handlers effectively become dead weight. They are very cheap compared to other towers with potential for versatile and powerful damage and stalling tactics, but require multiple of themselves to reach their full potential, making them a substantial cash and map space investment.<gallery widths="100" heights="100" style="text-align:center">
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| File:BTD6 000-BeastHandler.png|[[Beast Handler (BTD6)]]
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| </gallery>
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| == General information == | | == General information == |