Glue Supply Depot: Difference between revisions

Tiers: Did some testing in sandbox in BTD5 steam
Tiers: this behaves differently on deluxe it seems
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|tier 3 cost F=1000
|tier 3 cost F=1000
|tier 3 cost M=1000
|tier 3 cost M=1000
|tier 3 notes=Glue left on the track inherits the Glue Gunner's glue property.
|tier 3 notes=Glue left on the track inherits the Glue Gunner's upgrades on duration, layers soaked, and corrosive damage over time. On the mobile version, it also inherits any [[Camo detection]] given to the gunner.
 
For example:
* A 4-2 Glue Gunner's glue residue is unable to glue a Camo Ceramic by default.
* However, a 4-2 Glue Gunner's glue residue can latch onto a Camo Ceramic if the 4-2 Glue Gunner was under a [[Radar Scanner (BTD5)|Radar Scanner]].
* Even if the Radar Scanner was later sold, the glue residue can still latch onto a Camo Ceramic if the Glue Gunner was under the sold Radar Scanner.
|tier 4 description M=All glue slows bloons by an additional 15%
|tier 4 description M=All glue slows bloons by an additional 15%
|tier 4 cost M=1250
|tier 4 cost M=1250