Strategy:Freeplay (BTD6): Difference between revisions

Rogue9876 (talk | contribs)
superstorm name change, also due to income downscaling in later rounds, its the pops from the trap that matter not the income. additionally, powered freeplay has been solved, and isnt really conidered valid by the competitive freeplay community anymore.
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Final Harmonic seems to have stopped been the culprit of the stropping of 0-5-2 Glue Storm's debuff since some past version (the Temple was last version). It may never have been the culprit at all. However, 2-5-0 is the superior Glorm crosspath, so Harmonic is still not worth it in Temple setups.
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|[[Glue Storm (BTD6)|Glue Storm]]
|[[Glue Storm (BTD6)|Glue Storm]]
|[[File:BTD6 050-GlueGunner.png|x50px]]
|[[File:BTD6 050-GlueGunner.png|x50px]]
|Glue Storm's +2 debuff makes it crucial for reaching the highest round possible. 0-5-2 is recommended for full uptime on its debuff. However, BADs entering during the ability's downtime will not be glued, making cooldown reducers like {{B|Primary Expertise|BTD6}} and Energizer essential.
|Glue Storm's debuff makes it crucial for reaching the highest round possible. 2-5-0 is recommended when [[The Final Harmonic]] is not used, as it increases the debuff from +2 and +3 and retains over 90% uptime with {{B|Primary Expertise|BTD6}} and {{B|Energizer|BTD6}}/[[Nautic Siege Core]]. 0-5-2 is recommended when using The Final Harmonic, as the latter strips the glue and debuff from the 2-5-0 Glue Storm.
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|[[Primary Expertise (BTD6)|Primary Expertise]]
|[[Primary Expertise (BTD6)|Primary Expertise]]
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===Additional notes===
===Additional notes===
* {{B|Energizer|BTD6}} is worth it in the Bloonjitsus + Shinobis setup, where unsubmerging [[Nautic Siege Core]] is recommended and Energizer's cooldown reductions are not invalidated. However, in the VTSG + Sun Temples + Sun Avatars setup, Energizer is redundant due to Nautic Siege Core being ideally submerged to buff Adora's immense solo damage.
* {{B|Energizer|BTD6}} is worth it in the Bloonjitsus + Shinobis setup, where unsubmerging [[Nautic Siege Core]] is recommended and Energizer's cooldown reductions are not invalidated. However, in the VTSG + Sun Temples + Sun Avatars setup, Energizer is redundant due to Nautic Siege Core being ideally submerged to buff Adora's immense solo damage.
* [[The Final Harmonic]] is also worth obtaining in the Bloonjitsus + Shinobis setup due to its exceptional synergy with Ezili. However, its trance effect removes the debuff of Glue Storm (even without {{B|Corrosive Glue|BTD6}}), making it counterproductive when used in the Adora + Sun Temples + Sun Avatars setup or Bloonjitzu + Shinobi setup if not placed carefully.<!-- The removal of 0-5-2's effects do not appear in Sandbox when a plain Harmonic is used with a 0-5-2 Glue Storm. However, it does remove the effect in a practical Freeplay setup with the clutter around the screen. It is debatable whether Harmonic is worth it even with Ezilis + Ninjas. If the synergy with MOAB Hex and Totem is found to be outweighed by the significantly reduced usability of Glue Storm with Harmonic, change up this bullet point. -->
* [[The Final Harmonic]] is also worth obtaining in the Bloonjitsus + Shinobis setup. However, its trance effect removes the debuff of the 2-5-0 Glue Storm (the preferred crosspath), making it counterproductive when used in the Adora + Sun Temples + Sun Avatars setup. On the other hand, in the Bloonjitsus + Shinobis setup, where Ezili is preferred, Harmonic's immense synergy with Ezili's MOAB Hex and Sacrificial Totem outweighs harm from its forcing of the 0-5-2 crosspath for Glue Storm.


==Recommended supplemental defense==
==Recommended supplemental defense==