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Attack mechanics nav
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Revision as of 22:19, 4 April 2026 by
Pymonkibot
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(Text replacement - "nav-sub" to "subtable")
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v
•
t
•
e
Attack
mechanics
General
Area of effect
•
Attack speed
•
Collectables
•
Projectiles
•
Soul sucking
BATTD only
Targeting
Camo detection
•
Line of sight
•
Range
•
Targeting options
Projectile
mechanics
Damage
(
crit
•
damage type
) •
Energy
BSM2 only
•
Movement
•
Pierce
•
Pushback
Mutations
/statuses
Blowback
•
Damage over time
(
acid
•
burn
) •
Freeze
•
Grow block
•
Knockback
•
Slow
(
glue
•
permafrost
•
stun
)