Jungle Terrain is a type of Terrain in Bloons Monkey City. Generating near other vegetated terrain types, it has a difficulty modifier of 3, the second highest in the game, only behind Volcano Terrain's modifier of 5.
Note: due to a lack of distinct official names, this article uses popular community-created names for these tracks for the sake of familiarity.
Tracks in the Jungle terrain feature most types of geometry. Like most terrain types, none of these tracks have any variation in elevation. The maps have the same style as Jungle from Bloons TD 5, with the noticeable difference that the vines only appear on the track, not the empty terrain where towers can be placed.
From the southwest, the path curves to the east, then returning on the same path, the latter frequently turning away from the former in small parabolas.
The path begins in the south, moving directly north, making a precise 45-degree turn to go directly southeast, turn around and return parallel to the previous path, and concludes with another 45-degree turn, exiting off the map going east, perpendicular to the entrance direction.
This horizontally symmetrical map features two paths that each trace the outline of half of two shapes. The path comprises almost entirely 90-degree turns, with one turn at an obtuse angle.
True to its name, the path of this map follows a grid of rhombuses, approximating a path going south, west, and briefly northwest before exiting to the east.
This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: Need how to beat Totems. Ninja seeking? Lead choice and group popping for Totems?
With exception of Totems, Jungle is relatively easy. Lacking Ice is usually compensated by much cheaper Glue, but needs more support to deal with hyperclumped Bloons, since Glue is pierce-limited and Ice's freeze isn't, and Ceramics (which cannot be slowed by glue) in the Flash version. Apprentice can be substituted by Mortar, as well as 1-2 Sniper versus early Camo Leads.