This article is about the area in Frontier Legends. For the map in Bloons TD Battles, see Swamp.
The Swamp
Thumbnail of The Swamp
Bloon Encounters
Loot chests 1× Bananite Chest ({{{plural}}} 1,500)
Bananite crystals 15 ({{{plural}}} 2,250)
Campfire Yes
Fishing Spot Yes
Connected to

The Swamp is a location in the Frontier Legends DLC for Bloons TD 6. It is a swamp area located southeast of Great Oak Village past Muddy Passage. Like the latter, this area is filled with Roaming Bloons, grass, small water bodies, and Bananite crystals, predominantly in the north section of the map. Also, players can find the ruins of a temple resembling Encrypted in the center and an abandoned mansion in the northeast corner of the area. In the story, Sheriff and Scout explore the area trying to find a tunnel underground, and as they investigate, they are joined by a Necromancer, who leads them to the Crypts beneath the temple's ruins, where they find the tunnel they have been searching for.

Bloon Encounters

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Haunted

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Encounter
Map: Haunted
Type: Story
Roundset: Type 2
Modifiers
  Ability cooldown rate 60%
First time Replay Elite
Rounds 31–50 45–54 51–70
Bananite per round ×0.3 (total:   843) ×0.075 (total:   112.125) ×0.6 (total:   1,926)
Victory bonus   400   200   1,800
Pre-placed towers
  0-0-4 Wizard Monkey (Laggard, Oversize)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 35: 23
Round 37: 26
Round 42: 29
Round 47: 36
Round 49: 41
Reinforcements (replay)
Type 2
Round 45: 29
Round 52: 36
Round 54: 41
Reinforcements (elite)
Type 3
Round 50: 40
Round 52: 43
Round 55: 46
Round 58: 50
Round 63: 53
Round 69: 55
Round 73: 62
Round 75: 64
Round 80: 70
Round 81: 72
Round 87: 73
Round 89: 79

Carved

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Encounter
Map: Carved
Type: Story
Roundset: Type 2
Modifiers
  Bloon speed 135%
  MOAB speed 125%
  Ability cooldown rate 60%
  MOAB health 200%
First time Replay Elite
Rounds 33–52 46–55 51–70
Bananite per round ×0.3 (total:   855) ×0.075 (total:   112.875) ×0.6 (total:   1,926)
Victory bonus   400   200   1,800
Pre-placed towers
  0-0-4 Wizard Monkey (Laggard, Oversize)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 37: 22
Round 39: 33
Round 44: 39
Round 47: 43
Round 51: 47
Reinforcements (replay)
Type 2
Round 45: 39
Round 51: 42
Round 54: 47
Reinforcements (elite)
Type 3
Round 50: 41
Round 53: 44
Round 56: 47
Round 59: 51
Round 66: 53
Round 69: 55
Round 71: 61
Round 74: 64
Round 78: 68
Round 83: 72
Round 86: 75
Round 88: 79

Ancient Portal

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Encounter
Map: Ancient Portal
Type: Story
Roundset: Type 2
Modifiers
  Ability cooldown rate 60%
First time Replay Elite
Rounds 34–53 46–55 51–70
Bananite per round ×0.3 (total:   861) ×0.075 (total:   112.875) ×0.6 (total:   1,926)
Victory bonus   400   200   1,800
Pre-placed towers
  0-0-4 Wizard Monkey (Laggard, Oversize)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 34: 29
Round 38: 33
Round 42: 36
Round 48: 40
Round 52: 43
Reinforcements (replay)
Type 2
Round 47: 36
Round 52: 40
Round 54: 43
Reinforcements (elite)
Type 3
Round 52: 40
Round 55: 43
Round 58: 46
Round 61: 50
Round 65: 52
Round 69: 56
Round 70: 60
Round 75: 64
Round 77: 69
Round 81: 71
Round 84: 75
Round 88: 78

Encrypted

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Encounter
Map: Encrypted
Type: Story
Roundset: Type 2
Modifiers
  Bloon speed 85%
  MOAB speed 85%
  Ability cooldown rate 60%
  Removable cost rate 20%
First time Replay Elite
Rounds 35–64 46–65 51–70
Bananite per round ×0.3 (total:   1,345.5) ×0.075 (total:   233.25) ×0.6 (total:   1,926)
Victory bonus   700   466.66669   1,925
Pre-placed towers
  0-0-4 Wizard Monkey (Oversize, Laggard)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
  0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 36: 30
Round 39: 33
Round 43: 36
Round 46: 39
Round 50: 40
Round 54: 42
Round 55: 45
Round 58: 47
Round 60: 48
Round 63: 49
Reinforcements (replay)
Type 2
Round 48: 40
Round 51: 42
Round 54: 45
Round 58: 47
Round 61: 48
Round 64: 49
Reinforcements (elite)
Type 3
Round 51: 39
Round 54: 42
Round 57: 45
Round 60: 49
Round 64: 52
Round 68: 55
Round 73: 61
Round 76: 65
Round 79: 70
Round 82: 73
Round 85: 76
Round 89: 79
  • Note: on the first encounter, the rush in Round 36 comes from the Reinforcement set 3.

Fishing

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Day Night
Slime Fish 21% Slime Fish 18%
Default 79% Default 82%
 
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In other languages

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This section was last updated for: version 53.2
Language Text Notes
Arabic المستنقع
Danish Sumpen
German Der Sumpf
Spanish El Pantano
Spanish (Latin America) El Pantano
Finnish Suo
French Le Marais
Italian La Palude
Japanese 沼地
Korean 늪지
Dutch Het moeras
Norwegian Sumpen
Polish Bagno
Portuguese (Brazil) O Pântano
Russian Болото
Swedish Träsket
Thai บึง
Turkish Bataklık
Chinese (simplified) 沼泽
Chinese (traditional) 沼澤
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