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Section of Sandytown showing the Saloon and the Sheriff's Homestead.

Sandytown is a location in the Frontier Legends DLC for Bloons TD 6. It is a small town in the middle of the desert with a few residents and features several buildings which are important to the game mechanics such as the Saloon and the Sheriff's Homestead. From here, the players can head directly to Boulder Falls by walking through the north exit.

The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, Geraldo, and a number of regular Monkeys without outfits and regular Towers.

Buildings

Sheriff's Homestead

This building is located in the right side of the center of the town and is the current home of the Sheriff and their Posse. Upon entering the building the player can see its interior featuring the Sheriff and the 3D models of the members of their Posse and their pet companion.

Here, players can use the buttons to perform certain actions:

  • Sheriff: Change the Sheriff's equipment and their pet.
  • Posse: Manage the members of their Posse and see their traits.
  • Collection: View the fish that the player has obtained during their campaign.

The Homestead will also recover lives and the stamina of the player's Monkeys and is much more effectively than a Campfire at doing so.

Saloon

The Saloon is also located at the left side of the center of the town, it is used to recruit Towers and Heroes for the Posse by paying them a certain amount Bananite. In the inside the Sheriff and the models of the potential recruits are shown and there is a single button to open the Recruit menu which has several options:

  • Hands to Hire: This is composed of regular towers and sometimes Heroes, by clicking on their portrait, the players can see their traits and recruit cost. If hired, they will join the Posse at full Stamina.
  • Heroes to Hire: All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon but at a much higher cost.
  • Ranch Hands: Shows all Monkeys that the player has recruited.

The recruits and their traits, and names are randomized. There is also the possibility of encountering Legendary recruits with powerful traits but with an extremely high recruit cost.

The available towers in the Saloon will refresh after a certain amount of time has passed (10 to 60 minutes), or the player can also force a refresh by paying a small amount of Bananite.

General Store

The General Store is located to the left of the Saloon where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items and there are classified in three categories, some of the permanent items can be bought multiple times or they may have upgrades:

Town items

Name Cost Max amount Description
Extra Stoool $599 2 An extra stool for the Saloon, expanding your options for new Posse hires.
Favored Trades $999 1 Using the gift of the gab, you talk the shop keeper into giving you an exclusive Sheriffs only discount at the Saloon.
Homestead West Wing Renovation $1,999 2 Fix a room so you can have more Monkeys. (doesn't expand Posse size)
Homestead East Wing Renovation $3,499 2 Fix a room so you can have more Monkeys. (doesn't expand Posse size)

World items

Name Cost Description Notes
Fake Wallet $49 Bloons will take this instead of Stamina and Bananite to avoid a Quick Draw
Old Key $249 An old key that can be used to open a chest. Looks that it'll break after one use.
Unseen Trail $399 Wandering Bloons will take 10% longer to detect you.
Ghost Trail To be determined To be determined Not available at the start
Great Fishing Rod $1,999 A better fishing rod capable of catching rarer fish.
Legendary Fishing Rod To be determined A legendary fishing rod capable of capturing the rarest fish. Not available at the start

Gameplay items

Only three Powers are available at the time and are swapped after a certain amount of time.

Name Cost Description Notes
Healy-ma-jig $399 Restore 10 lives after each victory.
Super Healy-ma-jig To be determined Restore 25 lives after each victory. Requires Healy-ma-jig
Lot's o' Lives $599 Max lives increased 50%
All the Lives To be determined Max lives increased 100% Requires Lot's o' Lives
Faster Hero Cooldowns $899 Hero abilities have 20% faster cooldown.
Even Faster Hero Cooldowns To be determined To be determined Requires Faster Hero Cooldowns
Sheriff Damage Level 1 $249 Increase Sheriff damage by 30%
Sheriff Damage Level 2 $1,299 Increase Sheriff damage by 50% Requires Sheriff Damage Level 1
Sheriff Damage Level 3 $2,499 Increase Sheriff damage by 100% Requires Sheriff Damage Level 2
Sheriff Range Level 1 $149 Increase Sheriff range by 5.
Sheriff Range Level 2 To be determined Increase Sheriff range by 10. Requires Sheriff Range Level 1
Sheriff Range Level 3 To be determined Increase Sheriff range by 15. Requires Sheriff Range Level 2
Sheriff Morale Level 1 $399 Increase Sheriff max morale by 10%
Sheriff Morale Level 2 To be determined To be determined Requires Sheriff Morale Level 1
Sheriff Morale Level 3 To be determined To be determined Requires Sheriff Morale Level 2
Health Potion $50 Recover 100 lives.
Stamina Potion $150 Recover 50% Stamina for your entire Posse to a maximum of 80%.
Pontoon $80 To be determined
Portable Lake $80 To be determined
Glue Trap $100 To be determined
Tech Bot $100 To be determined
Super Monkey Storm $200 It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons.

Campfire

The Campfire of the area is located to the right of the Sheriff's Homestead.