Heart of Vengeance Druid: Difference between revisions

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'''Heart of Vengeance Druid''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. Its ATK increases by 5 each time the player's [[Hero (BCS)|Hero]] gets hit by a [[Bloon (BCS)|Bloon]]. [[Double Attack]] and Triple Attack Bloons only trigger its effect once.
'''Heart of Vengeance Druid''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. Its ATK increases by 5 each time the player's [[Hero (BCS)|Hero]] gets hit by a [[Bloon (BCS)|Bloon]]. [[Double Attack]] and Triple Attack Bloons only trigger its effect once.
The card artwork depicts a Heart of Vengeance Druid summoning thick wooden vines in the daylight of a forest.


==Tips==
==Tips==
{{BCS last updated|6.0|section=y}}
{{BCS last updated|6.2|section=y}}
*At 15 damage per turn before buffs, plus 1 round downtime, the unbuffed Heart of Vengeance does very low damage for its cost. By the time the Heart of Vengeance Druid can power up against Aggro, the player either will lose or would have been better suited with anything else that can make the opponent play long enough that they have issues with card draw. That being said, this Monkey is still alright if enough bloons are weakened and leaked safely.
*Heart of Vengeance Druid is one of the worst scaling Monkeys. It has a very risky scaling method via leaking Bloons, has one of the lowest damage for 3 Gold, fails to scale or react fast enough to handle aggro, and is already weak to OTK and removals while being outclassed by other scaling Monkeys.
*In Control mirror matchups, [[Spike-o-Pult (BCS)|Spike-o-Pult]] and [[Wizard Monkey (BCS)|Wizard Monkeys]] have far less restrictive requirements for scaling, start with more base damage per turn, and in the case of Spike-o-Pult, synergizes well with [[Try this!]]. It has more ammo, so it doesn't need Try this! to be optimal. Heart of Vengeance is the worst scaling Monkey to draw in the late game due to its difficult scaling method.
*In Control mirror matchups, [[Spike-o-Pult (BCS)|Spike-o-Pult]] and [[Wizard Monkey (BCS)|Wizard Monkeys]] have far less restrictive requirements for scaling, start with more base damage per turn, and in the case of Spike-o-Pult, synergizes well with [[Try this!]]. It has more ammo, so it doesn't need Try this! to be optimal. Heart of Vengeance is the worst scaling Monkey to draw in the late game due to its difficult scaling method.
*[[Jungle's Bounty Druid]]'s rapid life gains allow the HoV Druid to leak more safely over many rounds, however the combined duo both having very low DPT makes surviving to get the reward difficult.
*[[Jungle's Bounty Druid]]'s rapid life gains allow the HoV Druid to leak more safely over many rounds, but the combined duo both having very low DPT makes surviving to get the reward difficult.
*One key advantage is the greater burst, so is more receptive to buffs. Thus, it's an okay pick for midrange [[Zee Jay (BCS)|Zee Jay]] decks focused on damage.
*One key advantage is the greater burst, so is more receptive to damage buffs.
** HoV Druid will benefit more from his Rad Enhancements, and more flexibility for dealing precise damage that minimizes leaks.
*[[Red Bloon Apopalypse]] + one [[Spike Storm!]] can open up a safe way to scale the Heart of Vengeance Druid. Also can work with Red Bloon Apopalypse + [[Ghostly Armor]].
*[[Red Bloon Apopalypse]] + one [[Spike Storm!]] can open up a safe way to scale the Heart of Vengeance Druid.
*Zombie Bloons leaking twice allows Heart Of Vengeance to scale faster than with normal Bloons.
*Zombie Bloons leaking twice allows Heart Of Vengeance to scale faster than with normal Bloons.
*Do not play Heart Of Vengeance Druid in decks with [[Hero Protection]] or [[Corvus Academy of Arts]], as the leaking requirement makes them synergize poorly.
*Do not play Heart Of Vengeance Druid in decks with [[Hero Protection]] or [[Corvus Academy of Arts]], as the leaking requirement makes them synergize poorly.
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== Update history ==
== Update history ==
{{BCS change list by name|Heart of Vengeance Druid}}
{{BCS change list by name|Heart of Vengeance Druid}}
==Development==
During the Version 5.2 playtest, Ninja Kiwi proposed a rework to Heart of Vengeance Druid by reducing its ammo from 3 to 2 and Gold cost from 5 to 3, which was left unchanged for the update.


==Gallery==
==Gallery==