Etienne (BTD6): Difference between revisions

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UCAV: v48.0: UCAV: Missile damage increased ― 10 → 12, so it increases by 10, or alternatively say it increases it to 12
UCAV: Wording for attack characteristics
 
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{{for|Etienne in general|Etienne}}
{{etienne hat}}
{{BTD6 hero info
{{BTD6 hero info
| id = Etienne
| id = Etienne
| order = 11
| numeric id = 11
| name = Etienne
| name = Etienne
| title = Drone Operator
| title = Drone Operator
| image = BTD6 EtiennePortrait.png
| image = BTD6 EtiennePortrait.png
|icon=BTD6 round HeroIconEtienne.png
| description = This high-tech hero can pursue the Bloons wherever they go with his remote controlled drone.
| description = This high-tech hero can pursue the Bloons wherever they go with his remote controlled drone.
| cost = 650
| cost = 650
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| rl tower 2 = HeliPilot
| rl tower 2 = HeliPilot
| rl tower 2 upgrades = 002
| rl tower 2 upgrades = 002
| rl artifact = [[Splody Darts]] Rare
| rl artifact = Splody Darts
|rl artifact rarity=Rare
| fl cost = 4410
| fl level = 3
| fl trait 1 = Red-wristed
| fl trait 2 = Waymaker
| fl trait 3 = Spotter
}}
}}
'''Etienne''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|20.0}}. He can be unlocked for {{BTD6 mm|5000}} starting at [[level]] 25.
'''Etienne''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|20.0}}. He is purchasable for {{BTD6 mm|5000|name=y|link=y}} starting at [[level]] 25.


Etienne does not attack directly, instead controlling drones that seek out [[Bloon]]s and shoot darts at them. The drones operate similarly to [[Heli Pilot (BTD6)|Heli Pilot]]s on [[Pursuit (BTD6)|Pursuit]], being able to fly over [[line of sight]] blockers, but they can only target and pursue Bloons inside Etienne's [[range]]. Etienne starts with one drone and gains more as he levels up, up to a maximum of four at levels 19 and 20.
Etienne does not attack directly, instead controlling drones that seek out [[Bloon]]s and shoot darts at them. The drones operate similarly to [[Heli Pilot (BTD6)|Heli Pilot]]s on [[Pursuit (BTD6)|Pursuit]], being able to fly over [[line of sight]] blockers, but they can only target and pursue Bloons inside Etienne's [[range]]. Etienne starts with one drone and gains more as he levels up, up to a maximum of four at levels 19 and 20.
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===UCAV===
===UCAV===
[[File:BTD6 Etienne UcavAA.png|50px|right]]
[[File:BTD6 Etienne UcavAA.png|50px|right]]
'''UCAV''' unlocks at level 10. It transforms the UAV into a combat drone that fires a volley 10 seeking missiles every 0.6 seconds, with a 240° spread, for 12 seconds. It has infinite range, ignores [[line of sight]], has [[Camo detection]], and always targets [[First]]. Each missile's explosion has 25 [[pierce]], deals 2 [[Damage type|explosion-type]] damage, and has a 20-unit radius. It has a 90-second cooldown.
The '''UCAV''' ability unlocks at level 10. It transforms the UAV into a combat drone that fires a volley of 10 homing missiles every 0.6 seconds, with a 240° spread, for 12 seconds. The missiles have infinite range, ignore [[line of sight]], have [[Camo detection]], and always target [[First]]. Each missile's explosion has 25 [[pierce]], deals 2 [[Damage type|explosion-type]] damage, and has a 20-unit radius. The ability has a 90-second cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
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!20
!20
|Perma-UCAV: Surveillance drone becomes permanent UCAV. When activated becomes more powerful for a short time and can pop all Bloon types.
|Perma-UCAV: Surveillance drone becomes permanent UCAV. When activated becomes more powerful for a short time and can pop all Bloon types.
|-
| colspan="2" |''This list was last updated for: {{BTD6 version|54.0}}''
|}
|}


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==Strategy==
==Strategy==
{{Main strategy}}
{{Main strategy}}
{{BTD6 last updated|section=y|50.2}}
{{BTD6 last updated|section=y|52.2}}
Etienne's main asset is in the mid-game with his UCAV ability, saving up for a Tier 5 while also offering consistent extra range and global camo detection. Despite its strong mid-game, UCAV has a long cooldown, can get blocked with bad positioning, and has a tendency to chase stray Black Bloons that it cannot pop (until level 20's ability). Regardless, his mid-game saveups are outclassed by the capabilities of several other Heroes, such as {{BTD6|Corvus}} and {{BTD6|Rosalia}}. Past Round 80, Etienne is average, as Perma-UCAV prevents stalling.<!--some people do endofround stalls, but permaucav is always attacking, which is problematic for these types of people--> His greatest weakness is his early-game, as his drones are weak without Drone Swarm, which has a long cooldown and still has reliability issues when activated. His utility shines in casual play and Monkey Teams as for the latter most options usually don't have camo detection through upgrades, for ninjas by default, or at all.
Etienne is a solid hero with both DPS and support capabilities. He has a strong mid game performance despite still being outclassed by [[Rosalia (BTD6)|Rosalia]] and [[Corvus (BTD6)|Corvus]]. His greatest weakness is his early-game, where he can only provide occasional burst damage with his drones. He also has limited value in competitive gamemodes.
 
Etienne's Level 8 UAV is overrated and should never be the main reason to select him in CHIMPS, but can cut a [[Radar Scanner (BTD6)|Radar Scanner]] or decamo and afford expensive T5s such as [[Bloon Exclusion Zone (BTD6)|Bloon Exclusion Zone]] before the defense gets outscaled after round 80. This utility can also be useful in Monkey Teams or [[Contested Territory (BTD6)|Contested Territory]] Least Tiers tiles if there are no other options for external camo detection. It is much less useful against [[Phayze (BTD6)|Phayze]] because of Radar Jam. His range buff at level 16 has notable synergy with towers that can use it to see extra lanes, such as [[MOAB Domination (BTD6)|MOAB Domination]], [[Popseidon]], and middle and top path [[Desperado (BTD6)|Desperados]].


His Level 8 UAV grants all towers Camo detection, which is a decent quality-of-life improvement, and also genuinely beneficial in [[Contested Territory (BTD6)|Contested Territory]] Least Tiers tiles. However, {{BTD6|Radar Scanner}}, which also grants Camo detection, is an integral part of any defense when bought with {{BTD6|Jungle Drums}}, and doesn't cost much to purchase.
UCAV is a good DPS ability that can carry over multiple difficult rounds in exchange for a long cooldown. However, Etienne should not be paired with towers that rely on abilities because his permanent UCAV at level 20 will prevent stalling. In the late game, UCAV somewhat falls off but is still a strong cleanup, especially against dense rounds because of its high pierce. It also has a niche in countering the sustained MOAB rushes on round 92 and 96, which are often the hardest rounds for the towers he supports.


The range buff to towers does assist strategies that depend on high range, such as [[Desperado (BTD6)|Desperado]]'s top and middle paths, but still only a minor benefit that isn't notable enough to be worth revolving a strategy around. [[Striker Jones (BTD6)|Striker Jones]] offers a smaller range buff but provides extra pierce.
==Update history==
===General===
{{BTD6 change list by name|Etienne|header level=4}}


Many other Heroes outclass Etienne, granting significantly more value near max level without much of his downsides and minor upsides. Therefore he is considered by the Expert BTD6 community to be the one of the worst Heroes in BTD6. He lacks notable synergies with any specific tower, particularly because certain Heroes already overlap with his benefits (e.g. [[Geraldo (BTD6)|Geraldo]]'s [[See Invisibility Potion|Camo Potion]]). He has very limited value in competitive events outside of his global Camo buff, and it<!--the global camo buff--> is useless against [[Phayze]] due to Radar Jam.
===''Rogue Legends''===
{{BTD6 change list by name|Etienne (Rogue Legends)|hide header=y|header level=4}}


==Update history==
<!--
{{BTD6 change list by name|Etienne}}
===''Frontier Legends''===
{{BTD6 change list by name|Etienne (Frontier Legends)|hide header=y|header level=4}}-->


==Cosmetic items==
==Cosmetic items==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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{{BTD6 hero nav}}
{{BTD6 hero nav}}
{{BTD6 tower nav}}
{{BTD6 tower nav}}
{{etienne nav}}