Triple Shot (BTD6): Difference between revisions

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Strategy: Why is it Triple Darts even though this strategy is for BTD6 and not BTD5?
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==Strategy==
==Strategy==
{{BTD6 last updated|49.2|section=y}}Triple Darts is a good very cheap early-game tower, seeing use mainly on [[Dark Dungeons]] and [[Ravine]]. The three darts per shot and the nearly double attack speed increase from base Dart Monkey make it stand out in terms of efficiency, edging out [[Crossbow (BTD6)|Crossbow]] in many cases. Triple Shot is also a great choice for maximizing attack speed for [[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] and [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] setups.
{{BTD6 last updated|52.2|section=y}}
Triple Shot is a good, cheap early-game tower, seeing use mainly on [[Dark Dungeons]] and [[Ravine]]. The three darts per shot and nearly double attack speed increase from base Dart Monkey make it stand out in terms of efficiency, edging out [[Crossbow (BTD6)|Crossbow]] in many cases. Triple Shot is also a great choice for maximizing attack speed for [[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] and [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] setups.


For crosspathing, 2-3-0 crosspath greatly improves its pierce and is recommended when [[Camo Bloon (BTD6)|Camo]]s are already covered, but 0-3-2 is optimal when no other tower can pop Camo or against [[Phayze]].
2-3-0 is preferred to greatly improve its pierce, but 0-3-2 is used during a lack of [[Camo detection]] or against [[Phayze]].


==Update history==
==Update history==