Bloons Card Storm glossary: Difference between revisions

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;Damage
;Damage
:This term has multiple meanings:
:This term has multiple meanings:
:*The amount of damage that a Bloon takes from a Monkey, Hero, Power, or card effect.
:*The amount of health that a Bloon loses from a Monkey, Hero, Power, or card effect.
:*The amount of damage that a Hero takes from a Bloon or Power.
:*The amount of health that a Hero loses from a Bloon or Power.


;[[Deck]]
;[[Deck]]
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;Destroy
;Destroy
:To send a Bloon to the graveyard. Popping and leaking both count as destroying.
:To remove a Bloon via popping or leaking. All non-[[Undead]] Bloons that were destroyed go to the Graveyard.


;Does not attack normally
;Does not attack normally
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;Enemy
;Enemy
:A card controlled by the opponent.
:A card the opponent controls.


;Friendly
;Friendly
:A card controlled by the player.
:A card the player controls.


;[[Gold (BCS)|Gold]]
;[[Gold (BCS)|Gold]]
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;[[Hero (BCS)|Hero]]
;[[Hero (BCS)|Hero]]
:A playable character that has special abilities that require or cost Bloontonium, and capable of equipping cards unique to them.
:A playable character that has special abilities that require or cost Bloontonium, and is capable of equipping cards unique to them.


;Hero Ability
;Hero Ability
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;[[Map (BCS)|Map]]
;[[Map (BCS)|Map]]
:A playing field for Heroes to play Monkeys and Bloons, with additional game conditions (e.g. +5 Bloon Health on [[Dark Castle (BCS)|Dark Castle]], +2 starting Gold on [[High Finance (BCS)|High Finance]]) that are unique to the map.<!--there's always something special on each map, heck even dready map is "unique" in that it's unique to dready-->
:A playing field for Heroes to play Monkeys and Bloons, with additional game conditions (e.g. +5 Bloon Health on [[Dark Castle (BCS)|Dark Castle]], +2 starting Gold on [[High Finance (BCS)|High Finance]]) that are unique to the map.


;Match
;Match
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;Opponent
;Opponent
:The opposing player,<!--comma for independency--> who is always placed at the right of the map.
:The opposing player, who is always placed at the right of the map.


;Passive Ability
;Passive Ability
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;[[Power (BCS)|Power]]
;[[Power (BCS)|Power]]
:A category of card that only has an effect and no placeable unit.<!--Bloons enter a queue, Monkeys enter the back row just infront of hero-->
:A category of card that only has an effect and no placeable unit.


;Random
;Random
:Indicates that the target of an effect is chosen by the game using [[wp:random number generation|random number generation]].
:Indicates that the game chooses the target of an effect using [[wp:random number generation|random number generation]].


;Rarity
;Rarity
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==Jargon==
==Jargon==
<!-- when adding to this list, please keep it in alphabetical order -->
<!-- when adding to this list, please keep it in alphabetical order -->
These terms are commonly used by players and occasionally in patch notes or official decks. However, they are not used within gameplay-related text, such as card descriptions or Hero Ability descriptions.
Players (and, occasionally, patch notes or official decks) commonly use these terms. However, they are not used within gameplay-related text, such as card descriptions or Hero Ability descriptions.
;{{anchor|Aggro|Aggro}}
;{{anchor|Aggro|Aggro}}
:The process of immediately and constantly applying pressure to an opponent with Bloons before their defense is established. Aggro usually sets out to kill the opponent before they can establish control of the board, and tends to use low-delay Bloons like [[Yellow Bloon (BCS)|Yellow Bloon]] to put on immediate pressure.
:The process of immediately and constantly applying pressure to an opponent with Bloons before their defense is established. Aggro usually sets out to kill the opponent before they can establish control of the board, and tends to use low-delay Bloons like [[Yellow Bloon (BCS)|Yellow Bloon]] to put on immediate pressure.
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:The act of discarding a card from the player's hand, returning it to the deck, and drawing a new card. Each player can mulligan a card in their starting hand up to three times before the first turn.
:The act of discarding a card from the player's hand, returning it to the deck, and drawing a new card. Each player can mulligan a card in their starting hand up to three times before the first turn.


;{{anchor|OtK|OtK}}
;{{anchor|OtK|OtK}} / OTK
:Short for "one-turn kill", meaning reducing the opponent's health from full to 0 in one turn. OTK decks commonly run Bloons such as [[Double Yellow Bloon]] with cards like [[Quincy Action Figure]] to set up OTKs. OTK decks also are not necessarily slow; as some OTK decks will go faster than others.
:Short for "one-turn kill", meaning reducing the opponent's health from full to 0 in one turn. OTK decks commonly run Bloons such as [[Double Yellow Bloon]] with cards like [[Quincy Action Figure]] to set up OTKs. OTK decks also are not necessarily slow, as some OTK decks will go faster than others.


;{{anchor|Power creep|Power creep}}
;{{anchor|Power creep|Power creep}}
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===Common aliases and abbreviations===
===Common aliases and abbreviations===
{{incomplete}}
{{incomplete}}
<!-- when adding to this list, please keep it in alphabetical order -->
<!-- when adding to this list, please keep it in alphabetical order by card name, not the alias/abbrev-->
<div style="column-width:300px">
<div style="column-width:300px">
*Bio Boomer: [[Bionic Boomerang (BCS)|Bionic Boomerang]]
*Aban/Adoraban: [[Ability Ban]]
*Accident: [[Accident at the Lab|Accident At The Lab]]
*AMA: [[Acidic Mix Alchemist]]
*Alch: [[Alchemist Monkey]]
*Amaster/Arcane: [[Arcane Master]]
*Instinct: [[Archer's Instinct|Archer’s Instinct]]
*APB: [[Armor Powered Bloon]]
*Acommand: [[Artillery Command]]
*Farm: [[Banana Farm (BCS)|Banana Farm]]
*Plantation: [[Banana Plantation (BCS)|Banana Plantation]]
*Bbrew/Brew: [[Berserker Brew (BCS)|Berserker Brew]]
*Mael/Blade Mael: [[Blade Maelstrom (BCS)|Blade Maelstrom]]
*Black: [[Black Bloon (BCS)|Black Bloon]]
*Blooming: [[Blooming Bloon (BCS)|Blooming Bloon]]
*Amalgam: [[Bloon Amalgamation]]
*Embiggen: [[Bloon Embiggen]]
*Impact: [[Bloon Impact (BCS)|Bloon Impact]]
*Melter: [[Bloon Melter]]
*Redirect: [[Bloon Redirect]]
*Reinforcements: [[Bloon Reinforcements!|Bloon Reinforcements]]
*Bloonsday: [[Bloonsday Device (BCS)|Bloonsday Device]]
*Cache: [[Bloontonium Cache]]
*BT Gas/ BT Gas Bloon: [[Bloontonium Gas Bloon]]
*BT Leak/Leak: [[Bloontonium Leak]]
*BT Miner/Mini Miner: [[Bloontonium Miner]]
*BT Sabo/Bsabo: [[Bloontonium Saboteur]]
*Blue/Blues: [[Blue Bloon (BCS)|Blue Bloon]]
*Bolstered: [[Bolstered Bloon]]
*Boomer: [[Boomerang Monkey (BCS)|Boomerang Monkey]]
*Booster: [[Booster Bloon]]
*Bbullet: [[Bouncing Bullet (BCS)|Bouncing Bullet]]
*Buddy: [[Buddy Bloon]]
*Burny/Burnice: [[Burny Stuff Mortar]]
*Bio Boomer/Biorang: [[Bionic Boomerang (BCS)|Bionic Boomerang]]
*Barrel: [[Barrel of Monkeys]]
*Barrel: [[Barrel of Monkeys]]
*BMA: [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]]
*BMA: [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]]
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*Boomer: [[Boomerang Monkey (BCS)|Boomerang Monkey]]
*Boomer: [[Boomerang Monkey (BCS)|Boomerang Monkey]]
*BRB: [[Bloon Repair Bot]]
*BRB: [[Bloon Repair Bot]]
*Camblue: [[Camo Blue Bloon]]
*Camgreen: [[Camo Green Bloon]]
*Camlead: [[Camo Lead Bloon]]
*Camgrow Ceramic: [[Camo Regrow Ceramic Bloon]]
*Camgrow Rainbow: [[Camo Regrow Rainbow Bloon]]
*CGK/Kiln: [[Ceramic Glazing Kiln]]
*CGK/Kiln: [[Ceramic Glazing Kiln]]
*DMT: [[Dart Monkey Twins]]
*DMT/Twins: [[Dart Monkey Twins]]
*Exneg/Negotiator: [[Expert Negotiator]]
*FMNT: [[For My Next Trick]]
*FMNT: [[For My Next Trick]]
*GGB: [[Growth Gas Bloon]]
*GGB: [[Growth Gas Bloon]]
*GRico/Rico: [[Glaive Ricochet (BCS)|Glaive Ricochet]]
*GRico/Rico: [[Glaive Ricochet (BCS)|Glaive Ricochet]]
*Gwoice: [[Gwen's Choice]]
*Gwoice: [[Gwen's Choice]]
*HoVD/HoV: [[Heart of Vengeance Druid]]
*Vengeance/HoV: [[Heart of Vengeance Druid]]
*IAOFN: [[It's All On Fire Now]]
*IAOFN: [[It's All On Fire Now]]
*IODH: [[In Our Darkest Hour...]]
*IODH: [[In Our Darkest Hour...]]
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*LRR: [[Long Range Rang]]
*LRR: [[Long Range Rang]]
*Mass Det/Mdet: [[Mass Detonation]]
*Mass Det/Mdet: [[Mass Detonation]]
*Mael: [[Blade Maelstrom (BCS)|Blade Maelstrom]]
*MCF: [[MOAB Construction Facility]]
*MCF: [[MOAB Construction Facility]]
*MDom/Dom: [[MOAB Dominator]]
*MDom/Dom: [[MOAB Dominator]]
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*Necro: [[Necromancer (BCS)|Necromancer]]
*Necro: [[Necromancer (BCS)|Necromancer]]
*OBD: [[Offense Best Defense]]
*OBD: [[Offense Best Defense]]
*PoD: [[Prince of Darkness (BCS)|Prince of Darkness]]
*POD: [[Prince of Darkness (BCS)|Prince of Darkness]]
*PST: [[Powerful Slowing Totem]]
*PST/Slowing Totem: [[Powerful Slowing Totem]]
*QAF: [[Quincy Action Figure]]
*QAF: [[Quincy Action Figure]]
*QR: [[Quick Ready]] (rarely used for [[Quick Reload]])
*QB: [[Quick Break]]
*QR: [[Quick Ready]]  
*RBA: [[Red Bloon Apopalypse]]
*RBA: [[Red Bloon Apopalypse]]
*RBS: [[Red Bloon Storm]]
*RBS: [[Red Bloon Storm]]
*RTS/R2S:<!--if "R2S" is more common, put this first--> [[Return to Sender]]
*R2S: [[Return to Sender]]
*SGB: [[Steady Growth Bloon]] or [[Stun Gas Bloon]]
*Steady Growth: [[Steady Growth Bloon]]  
*Stun Gas: [[Stun Gas Bloon]]
*SMFC: [[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]
*SMFC: [[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]
*SMS: [[Super Monkey Storm (BCS)|Super Monkey Storm]]
*SMS: [[Super Monkey Storm (BCS)|Super Monkey Storm]]
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*SPult/Pult: [[Spike-o-Pult (BCS)|Spike-o-Pult]]
*SPult/Pult: [[Spike-o-Pult (BCS)|Spike-o-Pult]]
*TBO/TB1: [[The Big One (BCS)|The Big One]]
*TBO/TB1: [[The Big One (BCS)|The Big One]]
*TT5: [[Total Transformation Monkey]]
*TT5/TTM: [[Total Transformation Monkey]]
*ZJS: [[Zee Jay Special]]
</div>
</div>


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