Pincushion Flyby: Difference between revisions

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{{Research|Determine if all attacks from Monkey Aces can pin or just dart-based attacks.}}
{{BTD6 artifact info
{{BTD6 artifact info
|id=PincushionFlyby
|id=PincushionFlyby
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|description legendary=Monkey Ace pin Bloons for 1s on pop, and have 25% more pierce. Adds a 0-0-2 Monkey Ace to your Party
|description legendary=Monkey Ace pin Bloons for 1s on pop, and have 25% more pierce. Adds a 0-0-2 Monkey Ace to your Party


|insta type common  =MonkeyAce
|insta type common  =Monkey Ace
|insta type rare    =MonkeyAce
|insta type rare    =Monkey Ace
|insta type legendary=MonkeyAce
|insta type legendary=Monkey Ace


|insta tiers common  =011
|insta tiers common  =011
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|introduced=47.0
|introduced=47.0
}}
}}
{{Research|Determine if all attacks from Monkey Aces can pin or just dart-based attacks.}}
'''Pincushion Flyby''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Monkey Ace (BTD6)|Monkey Ace]] [[projectile]]s a [[Pin (BTD6)|Pin]]-like effect that stuns small Bloons they pop for 1 second, lasting for 10 layers, and grants a pierce buff that increases with the rarity of the Artifact. Darts are unable to pin [[Lead Bloon (BTD6)|Lead Bloons]] and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] until the outer layer is popped. It also adds a 0-1-1 / 0-1-2 / 0-0-2 Monkey Ace to the party.
'''Pincushion Flyby''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Monkey Ace (BTD6)|Monkey Ace]] a [[Pin (BTD6)|Pin]]-like effect that stuns small Bloons they pop for 1s, lasting for 10 layers and grants a pierce buff that increases with the rarity of the Artifact. Darts are unable to pin [[Lead Bloon (BTD6)|Lead Bloons]] and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] until the outer layer is popped. [[Rosalia (BTD6)|Rosalia]] starts with the Common variant of this Artifact and it also adds a 0-1-1 / 0-1-2 / 0-0-2 Monkey Ace to the party.


== Stats ==
== Stats ==
{{BTD6 effect|name=Pin|layers=10|lifespan=1.0|multiplier=0}}
{{BTD6 effect|name=Pin|layers=10|lifespan=1.0|multiplier=0}}


== Strategy ==
==Tips==
The Artifact is useful for cleanup in the early game, but shouldn't be relied on as a way to stalling as the radial pattern of the darts plus the flight pattern of the Ace makes it difficult to hit Bloons reliably without extensive micro, at least until [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] can be used, however, at this point, its utility drops fast when Ceramic and MOAB-Class Bloons start appearing. The extra pierce can be useful for [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] and the dart attacks of [[Spectre (BTD6)|Spectre]] in particular, however the presence of [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloon]]s in later rounds may reduce the necessity for pierce.
{{BTD6 last updated|56.3|section=y}}
*Pincushion Flyby is useful for cleanup in the early game, but shouldn't be relied on as a way to stalling as the radial pattern of the darts plus the flight pattern of the Ace makes it difficult to hit Bloons reliably without extensive micro, at least until [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] can be used. However, by this point, its utility drops fast when Ceramic and MOAB-Class Bloons start appearing.  
*The extra pierce can be useful for [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] and the dart attacks of [[Spectre (BTD6)|Spectre]] in particular. However, the presence of [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloon]]s in later rounds may reduce the necessity for pierce.
*Since it must pop a Bloon (not simply hit a Bloon), regardless of damage type, it cannot be used to stun Bloons with [[One Monkey Army]] active.


==Update history==
==Update history==