Pincushion Flyby: Difference between revisions
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{{Research|Determine if all attacks from Monkey Aces can pin or just dart-based attacks.}} | |||
{{BTD6 artifact info | {{BTD6 artifact info | ||
|id=PincushionFlyby | |id=PincushionFlyby | ||
| Line 10: | Line 11: | ||
|description legendary=Monkey Ace pin Bloons for 1s on pop, and have 25% more pierce. Adds a 0-0-2 Monkey Ace to your Party | |description legendary=Monkey Ace pin Bloons for 1s on pop, and have 25% more pierce. Adds a 0-0-2 Monkey Ace to your Party | ||
|insta type common = | |insta type common =Monkey Ace | ||
|insta type rare = | |insta type rare =Monkey Ace | ||
|insta type legendary= | |insta type legendary=Monkey Ace | ||
|insta tiers common =011 | |insta tiers common =011 | ||
| Line 19: | Line 20: | ||
|introduced=47.0 | |introduced=47.0 | ||
}} | }} | ||
'''Pincushion Flyby''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Monkey Ace (BTD6)|Monkey Ace]] [[projectile]]s a [[Pin (BTD6)|Pin]]-like effect that stuns small Bloons they pop for 1 second, lasting for 10 layers, and grants a pierce buff that increases with the rarity of the Artifact. Darts are unable to pin [[Lead Bloon (BTD6)|Lead Bloons]] and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] until the outer layer is popped. It also adds a 0-1-1 / 0-1-2 / 0-0-2 Monkey Ace to the party. | |||
'''Pincushion Flyby''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Monkey Ace (BTD6)|Monkey Ace]] a [[Pin (BTD6)|Pin]]-like effect that stuns small Bloons they pop for | |||
== Stats == | == Stats == | ||
{{BTD6 effect|name=Pin|layers=10|lifespan=1.0|multiplier=0}} | {{BTD6 effect|name=Pin|layers=10|lifespan=1.0|multiplier=0}} | ||
== | ==Tips== | ||
{{BTD6 last updated|56.3|section=y}} | |||
*Pincushion Flyby is useful for cleanup in the early game, but shouldn't be relied on as a way to stalling as the radial pattern of the darts plus the flight pattern of the Ace makes it difficult to hit Bloons reliably without extensive micro, at least until [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] can be used. However, by this point, its utility drops fast when Ceramic and MOAB-Class Bloons start appearing. | |||
*The extra pierce can be useful for [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] and the dart attacks of [[Spectre (BTD6)|Spectre]] in particular. However, the presence of [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloon]]s in later rounds may reduce the necessity for pierce. | |||
*Since it must pop a Bloon (not simply hit a Bloon), regardless of damage type, it cannot be used to stun Bloons with [[One Monkey Army]] active. | |||
==Update history== | ==Update history== | ||