Prince of Darkness (BCS): Difference between revisions

Qwertyxp2000 (talk | contribs)
i got pod as an opponent in two games in a row, perhaps tempo really is coming back! PoD group heal over separate heal is not a problem now that the heal is 50 and not 30 (necro is 25 and single bloon) Also rearranged some text and made the text more integrated as "how do I use this card well?" instead of purely "how does this card work?" (yes, knowing how it works is important, but people come mostly for the "how do I use this card?", imo)
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'''Prince of Darkness''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. Instead of attacking, it summons a [[Zombie MOAB]] when placed (without generating [[Bloontonium]]) and restores up to 50 health for all [[Bloon (BCS)|Bloon]]s on the player's side at the start of each turn. Only one Prince of Darkness can be in the Collection.
'''Prince of Darkness''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. Instead of attacking, it summons a [[Zombie MOAB]] when placed (without generating [[Bloontonium]]) and restores up to 50 health for all [[Bloon (BCS)|Bloon]]s on the player's side at the start of each turn. Only one Prince of Darkness can be in the Collection.
The card artwork depicts Prince of Darkness commanding an army of Undead Bloons.


==Tips==
==Tips==
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*Prince of Darkness's continuous healing allows it to support a large rush of slow-moving high-health Bloons, limiting the opponent from spreading their damage across the Bloons. Having very high-health Bloons (e.g. [[ZOMG (BCS)|ZOMG]]) can further increase the opponent's difficulty of singling out the Bloons.
*Prince of Darkness's continuous healing allows it to support a large rush of slow-moving high-health Bloons, limiting the opponent from spreading their damage across the Bloons. Having very high-health Bloons (e.g. [[ZOMG (BCS)|ZOMG]]) can further increase the opponent's difficulty of singling out the Bloons.
*Compared to [[Healing Bloon]], Prince of Darkness needs more turns for the initial investment, and cannot heal on the current turn. Both cards are commonly seen in Tempo decks.
*Compared to [[Healing Bloon]], Prince of Darkness needs more turns for the initial investment, and cannot heal on the current turn. Both cards are commonly seen in Tempo decks.
*Prince of Darkness synergizes with [[Soulstealer Bloon]] well, as the damage to your own Bloons can be negated by using Prince of Darkness.
*Prince of Darkness synergizes with [[Soulstealer Bloon]] well, as the damage to your own Bloons can be negated by Prince of Darkness next turn.
*The [[Zombie MOAB]] that this creates can be used as a shield for [[Camo]] Bloons due to its high health + the healing it receives from Prince of Darkness.
*The [[Zombie MOAB]] that this creates can be used as a shield for [[Camo]] Bloons due to its high health + the healing it receives from Prince of Darkness.
*As a Monkey, it's vulnerable to Monkey removals such as [[Bed Time]] and [[Shrink]], as well as [[Ghost Monkey]] which removes it (because it has no ammo stat).
*As a Monkey, it's vulnerable to Monkey removals such as [[Bed Time]] and [[Shrink]], as well as [[Ghost Monkey]] which removes it (because it has no ammo stat).