Healing Bloon: Difference between revisions
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'''Healing Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It heals all other Bloons on the player's side<!--"all other Bloons" is "all except itself"--> by 50 health when it is played. | '''Healing Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It heals all other Bloons on the player's side<!--"all other Bloons" is "all except itself"--> by up to 50 health when it is played. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.4|section=y}} | ||
*Healing Bloon excels in tempo decks, best deployed when there are large swarms of injured Bloons. The Bloon itself is a mild threat, but its On Play effect punishes opponents who | *Healing Bloon excels in tempo decks, best deployed when there are large swarms of injured Bloons. The Bloon itself is a mild threat, but its On Play effect punishes opponents who can’t fully pop Bloons before they leak. If the opponent tries to leak a few chipped Bloons while the opponent has low health, Healing Bloon can be used as a finisher. | ||
*Healing Bloon works best when combined with large amounts of Bloons with high | *Healing Bloon works best when combined with large amounts of Bloons with high health. It can be used with cards like [[BFB (BCS)|BFB]], [[Soulstealer Bloon]], [[Golden Blimp]], or other high health lategame threats as a finisher. | ||
*[[Soulstealer Bloon]] in particular is a great synergizer, as the 30 damage all Bloons take on your side can be negated by Healing Bloon. | |||
*Healing Bloon's healing effect is immediate, unlike [[Prince of Darkness (BCS)|Prince of Darkness]] which favors continuous healing. Both are often seen in tempo, and give more overall health than most cards that only increase health.<!--previously mentioned bembiggen comparison, but mentioning it on same line is confusing when they're on separate deck archetypes--> | *Healing Bloon's healing effect is immediate, unlike [[Prince of Darkness (BCS)|Prince of Darkness]] which favors continuous healing. Both are often seen in tempo, and give more overall health than most cards that only increase health.<!--previously mentioned bembiggen comparison, but mentioning it on same line is confusing when they're on separate deck archetypes--> | ||
*Compared to a [[Ceramic Bloon (BCS)|Ceramic Bloon]], the Healing Bloon has | *Compared to a [[Ceramic Bloon (BCS)|Ceramic Bloon]], the Healing Bloon has 70 less HP and costs 1 Gold more. | ||
*[[Damaged MOAB]] has good synergy with Healing Bloon. | *[[Damaged MOAB]] has good synergy with Healing Bloon, due to it by default being hurt and susceptible to healing. | ||
==Update history== | ==Update history== | ||