Dazing Frostburn: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "IceMonkey" to "Ice Monkey" |
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|description legendary=Ice Monkeys stun non-MOAB Bloons and burn 8 damage a second for 5 seconds. Adds a 0-0-2 Ice Monkey to your Party | |description legendary=Ice Monkeys stun non-MOAB Bloons and burn 8 damage a second for 5 seconds. Adds a 0-0-2 Ice Monkey to your Party | ||
|insta type common = | |insta type common =Ice Monkey | ||
|insta type rare = | |insta type rare =Ice Monkey | ||
|insta type legendary= | |insta type legendary=Ice Monkey | ||
|insta tiers common =101 | |insta tiers common =101 | ||
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|introduced=47.0 | |introduced=47.0 | ||
}} | }} | ||
'''Dazing Frostburn''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Ice Monkey (BTD6)|Ice Monkeys]] the ability to stun non-[[MOAB-Class Bloon|MOAB-Class Bloons]] for | '''Dazing Frostburn''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It grants [[Ice Monkey (BTD6)|Ice Monkeys]] the ability to stun non-[[MOAB-Class Bloon|MOAB-Class Bloons]] for 2 seconds with their attacks and set the Bloons on fire for 5 seconds, causing a damage over time effect with which gets stronger with the rarity of the Artifact but everything else stays the same. It also adds a 1-0-1 / 1-0-2 / 0-0-2 Ice Monkey to the party. | ||
Despite what the description says, the burn damage is applied every 1.5 seconds and not every second and it does not affect [[Blastapopoulos (BTD6)|Blastapopoulos]] nor [[Purple Bloon (BTD6)|Purple Bloons]]. | Despite what the description says, the burn damage is applied every 1.5 seconds and not every second and it does not affect [[Blastapopoulos (BTD6)|Blastapopoulos]] nor [[Purple Bloon (BTD6)|Purple Bloons]]. | ||
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=== Common === | === Common === | ||
{{BTD6 effect|name=Stun|layers=9|lifespan= | {{BTD6 effect|name=Stun|layers=9|lifespan=2|multiplier=0|multiplierForMoabs=1|lifespanForMoabs=0}}{{BTD6 effect|name=Damage over time|layers=9999999|damage=2|immuneBloonProperties=8|interval=1.5|lifespan=5.1}} | ||
=== Rare === | === Rare === | ||
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{{BTD6 effect|name=Damage over time|damage=4|damage after=8}} | {{BTD6 effect|name=Damage over time|damage=4|damage after=8}} | ||
== | ==Tips== | ||
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}} | |||
{{BTD6 last updated|51.2|section=1}}The damage over time is really useful to increase the damage output of Ice Monkey, specially with middle path Ice Monkeys as its attacks can affect a higher amount of Bloons and can even apply the effect again if they can stay in its range for long enough thanks to the Freeze, Permafrost and its abilities. The stun effect is mostly redundant, as Ice Monkeys already freeze bloons. However, it can stun White and Zebra bloons that are immune to freezing, and will also stun any bloons that come into contact with [[Icicles (BTD6)|Icicles]], making it extremely difficult for bloons of any type to break through a 2-0-4 Ice Monkey. | {{BTD6 last updated|51.2|section=1}}The damage over time is really useful to increase the damage output of Ice Monkey, specially with middle path Ice Monkeys as its attacks can affect a higher amount of Bloons and can even apply the effect again if they can stay in its range for long enough thanks to the Freeze, Permafrost and its abilities. The stun effect is mostly redundant, as Ice Monkeys already freeze bloons. However, it can stun White and Zebra bloons that are immune to freezing, and will also stun any bloons that come into contact with [[Icicles (BTD6)|Icicles]], making it extremely difficult for bloons of any type to break through a 2-0-4 Ice Monkey. | ||
== Update history == | |||
{{BTD6 change list by name|Dazing Frostburn}} | |||
==In other languages== | ==In other languages== | ||