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m Text replacement - "MonkeyBuccaneer" to "Monkey Buccaneer"
 
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|description legendary=Monkey Buccaneers can store up to 3 ability charges, and pierce and ability cooldown speed increased 70%. Adds a 0-2-0 Buccaneer to your Party
|description legendary=Monkey Buccaneers can store up to 3 ability charges, and pierce and ability cooldown speed increased 70%. Adds a 0-2-0 Buccaneer to your Party


|insta type common  =MonkeyBuccaneer
|insta type common  =Monkey Buccaneer
|insta type rare    =MonkeyBuccaneer
|insta type rare    =Monkey Buccaneer
|insta type legendary=MonkeyBuccaneer
|insta type legendary=Monkey Buccaneer


|insta tiers common  =110
|insta tiers common  =110
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The Artifact also grants a pierce and a ability cooldown bonus to all [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]], which increases with the rarity of the artifact, also adds a 1-1-0 / 1-2-0 / 0-2-0 Monkey Buccaneer to the Party.  
The Artifact also grants a pierce and a ability cooldown bonus to all [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]], which increases with the rarity of the artifact, also adds a 1-1-0 / 1-2-0 / 0-2-0 Monkey Buccaneer to the Party.  


== Strategy ==
==Tips==
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{BTD6 last updated|51.2|section=1}}A powerful artifact for the mid-game to cover parties that have difficulty with MOAB-Class damage as the quick ability cooldown in addition to the longer rounds allows easy accumulation of ability charges that can be used on the high heath targets like the Fortified MOABs and isolated BFBs that appear up to Round 30. It is also recommended to have [[Portability]] to cover maps without water spots, however players should not rely on it to handle DDTs as they appear in high numbers that even the accumulated charges can't handle.
{{BTD6 last updated|51.2|section=1}}A powerful artifact for the mid-game to cover parties that have difficulty with MOAB-Class damage as the quick ability cooldown in addition to the longer rounds allows easy accumulation of ability charges that can be used on the high heath targets like the Fortified MOABs and isolated BFBs that appear up to Round 30. It is also recommended to have [[Portability]] to cover maps without water spots, however players should not rely on it to handle DDTs as they appear in high numbers that even the accumulated charges can't handle.