Zig Then Zag: Difference between revisions
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'''Zig Then Zag''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[attack speed]] of [[Military]] Monkeys, but in exchange they move slower in a Zig Zag pattern, making them more likely to miss their targets. The Common version of the artifact reduces the attack cooldown by 11%, Rare reduces 15% and Legendary 30%, resulting in an attack speed increase of 12%, 18% and 43%, respectively. Also projectiles can move up to 15 units from a straight line at a speed of 4 units/s and their speed is reduced 20%. | '''Zig Then Zag''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[attack speed]] of [[Military]] Monkeys, but in exchange they move slower in a Zig Zag pattern, making them more likely to miss their targets. The Common version of the artifact reduces the attack cooldown by 11%, Rare reduces 15% and Legendary 30%, resulting in an attack speed increase of 12%, 18% and 43%, respectively. Also projectiles can move up to 15 units from a straight line at a speed of 4 units/s and their speed is reduced 20%. | ||
== | ==Tips== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=y}} | ||
For the most part, the zigzag movement can be ignored. [[Sniper Monkey (BTD6)|Sniper Monkey]], [[Mortar Monkey (BTD6)|Mortars]], and [[Heli Pilot (BTD6)|Heli Pilots]] (to a lesser extent) can effectively ignore both the zigzag movement and projectile speed penalties due to how the former two attack, and how close they usually are for the latter. However caution is advised if it is used in combination with [[Discord]] and/or [[BB Gatling Gun]] on [[Dartling Gunner|Dartling Gunners]], [[Monkey Sub (BTD6)|Monkey Subs]] or [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] as the combined effects can make their projectiles outright miss the Bloons most of the time. As the game progresses, the drawback of the Artifact is lessened thanks to the presence of MOAB-Class Bloons and their larger hitboxes. | *For the most part, the zigzag movement can be ignored, as most Military Monkeys have a way to bypass or counteract the zigzag motion and usually don't require straight lines to optimize their shots. Note that some class-buffed towers do take advantage of straight lines, such as [[Sharp Shooter (BTD6)|Sharp Shooter]]. Some other Artifacts, such as [[BB Gatling Gun]], also discourage reliance on straight lines. | ||
*[[Sniper Monkey (BTD6)|Sniper Monkey]], [[Mortar Monkey (BTD6)|Mortars]], and [[Heli Pilot (BTD6)|Heli Pilots]] (to a lesser extent) can effectively ignore both the zigzag movement and projectile speed penalties due to how the former two attack, and how close they usually are for the latter. | |||
*However caution is advised if it is used in combination with [[Discord]] and/or [[BB Gatling Gun]] on [[Dartling Gunner|Dartling Gunners]], [[Monkey Sub (BTD6)|Monkey Subs]] or [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] as the combined effects can make their projectiles outright miss the Bloons most of the time. | |||
*As the game progresses, the drawback of the Artifact is lessened thanks to the presence of MOAB-Class Bloons and their larger hitboxes. | |||
== Update history == | == Update history == | ||