Sticky Bomb (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
No edit summary |
||
| (6 intermediate revisions by 2 users not shown) | |||
| Line 17: | Line 17: | ||
|xp =15500 | |xp =15500 | ||
}} | }} | ||
'''Sticky Bomb''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Sticky Bomb''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Ninja Monkey gains an additional sticky bomb attack. Sticky bombs only target [[MOAB-Class Bloon|MOAB-Class Bloons]] and stick to them for 3 seconds, detonating after 2.95 seconds. Upon detonation, it deals 450 [[damage]] to the main target and creates a secondary explosion that hits other Bloons inside the blast, dealing 100 damage with 10 [[pierce]] and 40 radius. The sticky bomb and its explosion both deal {{BTD6 dt|Normal}} type damage. If the target's layer is popped before detonation, the sticky bomb is removed without exploding. Sticky bombs have an [[Attack speed|attack cooldown]] of 4.5 seconds. | ||
Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with [[Master Bomber (BTD6)|Master Bomber]] or [[Ascended Shadow|Ascended Shadow's]] sticky bombs attached. | Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with [[Master Bomber (BTD6)|Master Bomber]] or [[Ascended Shadow|Ascended Shadow's]] sticky bombs attached. | ||
| Line 23: | Line 23: | ||
Shurikens from this Ninja have +2 pierce and deal +4 damage to stunned Bloons, like [[Flash Bomb (BTD6)|Flash Bomb]], and additionally does +4 damage to Bloons with any tier of sticky bomb attached. | Shurikens from this Ninja have +2 pierce and deal +4 damage to stunned Bloons, like [[Flash Bomb (BTD6)|Flash Bomb]], and additionally does +4 damage to Bloons with any tier of sticky bomb attached. | ||
With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with {{BTD6 mk|Diversion Tactics}}) chance to distract bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo [[DDT (BTD6)|DDTs]]. | With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with {{BTD6 mk|Diversion Tactics}}) chance to [[Distraction (BTD6)|distract]] bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo [[DDT (BTD6)|DDTs]].<section end="lede" /> | ||
==Stats== | ==Stats== | ||
| Line 33: | Line 33: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated|51.2|section=y}} | {{BTD6 last updated|51.2|section=y}} | ||
Sticky Bomb | Sticky Bomb does reliable single-target damage. Placement near the front of the track is important, as the detonation has a delay. Its high splash damage can assist against grouped MOABs, but it shouldn't be relied upon due to its slow detonation and low pierce. If there is insufficient cash for the usual Round 100 support (e.g. [[Spike Storm (BTD6)|Spike Storm]] or [[First Strike Capability (BTD6)|First Strike]]), Sticky Bomb can be used instead. | ||
Since the sticky bomb attack cannot target regular | Since the sticky bomb attack cannot target regular Bloons, an additional tower will be needed if saving into [[Master Bomber (BTD6)|Master Bomber]] during the midgame. [[Bloonjitsu (BTD6)|Bloonjitsu]] provides consistent DPS with [[Shinobi Tactics (BTD6)|Shinobis]], the latter also improving the rate of its flash bomb for better cleanup. | ||
Sticky Bomb also sees use as a cheap defense to the first tier of most [[Boss Bloon|Bosses]]. It is a notable counter | Sticky Bomb also sees use as a cheap defense to the first tier of most [[Boss Bloon|Bosses]]. It is a notable counter to [[Vortex (BTD6)|Vortex]] since sticky bombs already attached to the Boss cannot be removed. However, it is useless against [[Blastapopoulos (BTD6)|Blastapopoulos]], which burns it off. | ||
1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 can be added for better consistency against groups | 1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 can be added for better consistency against groups, taking advantage of its extra damage to stunned and stickied Bloons, though this pierce buff is insignificant without Shinobi. | ||
==Update history== | ==Update history== | ||