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{{for|BADs in general|BAD}}
{{bad hat}}
{{BTD6 bloon info
{{BTD6 bloon info
|id=Bad
|id=Bad
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|is moab=y
|is moab=y
}}
}}
The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]], [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]], and [[Herald of Everfrost]]'s Eclipse of Fimbulwinter ability. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped.
The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]], [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]], and [[Herald of Everfrost]]'s Eclipse of Fimbulwinter ability. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped. If [[Fortified Bloon (BTD6)|Fortified]], it has twice as much health and spawns Fortified children.


Although BADs normally have 55,760 [[RBE]] (98,360 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 81, so the actual RBE of the BAD on round 100 is 67,200 (429,920 for Fortified BAD on Round 140). Like all MOAB-class Bloons
Although BADs normally have 55,760 [[RBE]] (98,360 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 81, so the actual RBE of the BAD on round 100 is 67,200 (429,920 for Fortified BAD on Round 140). Like all MOAB-class Bloons, a BAD has four damage phases.
 
{{collapsible list|
*<code>Wind</code>
*<code>Slow</code>
*<code>Knockback</code>
*<code>Stun</code>
*<code>Ice:Regular</code>
*<code>Ice:Super</code><!--seems never used?-->
*<code>AbsoluteZero:Regular</code>
*<code>Snowstorm:Regular</code>
*<code>Permafrost</code>
*<code>ArcticWind</code>
*<code>PermaEliteFrost</code><!--seems never used?-->
*<code>Silas:Rime</code>
*<code>Silas:Regular:Freeze</code>
*<code>FrozenCascade:Regular:Freeze</code>
*<code>ObynGreenfoot-Totem-Slow</code>
*<code>VineRuptureSlow</code>
*<code>LotusTreeStun</code>
*<code>Freeze:Popseidon:Normal</code>
*<code>IceParagon:MainFreeze</code>
*<code>IceParagon:Snowstorm</code>
*<code>IceParagon:Arctic</code>
*<code>IceParagon:Frozen</code>
*<code>Permafrost:Normal</code>
*<code>Glue</code>
*<code>GlueTrap</code>
*<code>leaping_smash_stun</code>
|caption=List of BAD immunity statuses}}


==Round appearances==
==Round appearances==
{{BTD6 round list by type|Bad}}
{{BTD6 round list by id|Bad}}
 
===[[Alternate Bloons Rounds]]===
{{BTD6 round list by id|Bad|AlternateRoundSet|collapsed=y}}
 
===[[Boss Rush]]===
{{BTD6 round list by id|Bad|EnduranceRoundSet|collapsed=y}}
 
===''[[Rogue Legends]]''===
{{BTD6 round list by id|Bad|RogueRoundSet|collapsed=y}}
 
===''[[Frontier Legends]]''===
====Type 1====
{{BTD6 round list by id|Bad|FrontierBase1|collapsed=y}}
 
====Type 2====
{{BTD6 round list by id|Bad|FrontierBase2|collapsed=y}}
 
====Type 3====
{{BTD6 round list by id|Bad|FrontierBase3|collapsed=y}}


==Tips==
==Tips==
*BADs are the biggest threats throughout deep [[Freeplay]], leading to a lot of strategies revolving around dealing with them.
{{BTD6 last updated|51.2|section=y}}
*[[First Strike Capability (BTD6)|First Strike]] can instantly destroy the BAD on round 100 if it has taken around 25,000 damage first (19,500 if {{BTD6 mk|Big Bloon Sabotage}} is enabled).
{{strategy needed|Specific, practical tips to deal with BADs}}
**At the last damage phase, its left and right turbines are destroyed, a simple indicator that the BAD is beginning to be within insta-kill range.<!--need 25k damage first; not quite there yet--> With Big Bloon Sabotage, the BAD reaches its final phase once it has taken 20,160 damage; without it, it's 22,400.<!--28/5=22.4-->
*[[First Strike Capability (BTD6)|First Strike]] can instantly destroy the BAD on round 100 if it has taken at least 24,578 damage first (21,092 if {{BTD6 mk|Big Bloon Sabotage}} is enabled).
**A BAD's last damage phase (when its left and right turbines are destroyed) is an indicator that it is ''near'' this damage threshold. With Big Bloon Sabotage, the BAD reaches its final phase once it has taken 20,160 damage (22,400 without).<!--28/5=22.4-->
*[[Spike Storm (BTD6)|Spike Storm]] is a common solution to the round 100 BAD on most maps. It's stronger with pierce synergies like [[Striker Jones (BTD6)|Striker Jones]] and top path Mermonkey.
*In [[Freeplay]], BADs are best handled with blimp debuffs (e.g. [[Herald of Everfrost]], [[Super Brittle (BTD6)|Super Brittle]], [[Cripple MOAB (BTD6)|Cripple MOAB]]) plus large amounts of projectiles (e.g. [[Bloonjitsu (BTD6)|Bloonjitsu]]s + [[Shinobi Tactics (BTD6)|Shinobi Tactics]]), level 20 [[Ezili (BTD6)|Ezili]]'s MOAB Hex, and [[Ascended Shadow]]'s passive.
*[[Megalodon]] one-shots all BADs up to Round 202, making it strong in CHIMPS freeplay until then.
*The [[M.A.D (BTD6)|M.A.D]] and [[Master Bomber (BTD6)|Master Bomber]] are excellent against BADs, and can handle them in Freeplay when buffed.


==Skins==
==Skins==
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==Related achievements==
==Related achievements==
{{BTD6 achievement list by name|Super BAD}}
{{BTD6 achievement list|exclude others=y|include=Super BAD}}


==Quotes==
==Quotes==
{{quote|This is the Big Airship of Doom. It's big, slow, and incredibly hard to take down.|Text upon encountering a BAD for the first time.}}{{Quote|What is that large purple thing in the distance?|Round 45 hint in [[Rogue Legends]]}}{{Quote|That is one BAD looking Bloon...|Round 46 hint in [[Rogue Legends]]}}
{{quote|This is the Big Airship of Doom. It's big, slow, and incredibly hard to take down.|Text upon encountering a BAD for the first time.}}{{Quote|What is that large purple thing in the distance?|Round 45 hint in ''[[Rogue Legends]]''}}{{Quote|That is one BAD looking Bloon...|Round 46 hint in ''[[Rogue Legends]]''}}


==Gallery==
==Gallery==
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{{screenshot needed}}
{{screenshot needed}}


===Damage phases===
===Assets===
{{image needed|3D Model damage phases of the BAD}}
{{image needed|3D Model damage phases of the BAD}}
===Icons===
<gallery>
<gallery>
BTD6 bloon BadIcon.png|BAD
BTD6 bloon BadIcon.png|BAD
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==Navigation==
==Navigation==
{{BTD6 bloon nav}}
{{BTD6 bloon nav}}
{{bad nav}}