Artifact: Difference between revisions
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'''Artifacts''' are a game mechanic in the ''[[Rogue Legends]]'' DLC of ''[[Bloons TD 6]]''. They can be added to the player's Party to add passive effects. All Artifacts have beneficial effects, but some have negative effects as trade-offs. Some Artifacts also add [[Insta Monkey]]s to the player's Party while owned. Not counting [[Boost]]s, there are a total of {{generic cargo count|btd6_artifacts|where=type != "Boost"}} distinct Artifacts, or {{generic cargo count|btd6_artifacts|where=type != "Boost"|count=COUNT(description_common)+COUNT(description_rare)+COUNT(description_legendary)}} if all rarities of each Artifact are counted separately. | '''Artifacts''' are a game mechanic in the ''[[Rogue Legends]]'' DLC of ''[[Bloons TD 6]]''. They can be added to the player's Party to add passive effects. All Artifacts have beneficial effects, but some have negative effects as trade-offs. Some Artifacts also add [[Insta Monkey]]s to the player's Party while owned. Not counting [[Boost]]s, there are a total of {{generic cargo count|btd6_artifacts|where=type != "Boost"}} distinct Artifacts, or {{generic cargo count|btd6_artifacts|where=type != "Boost"|count=COUNT(description_common)+COUNT(description_rare)+COUNT(description_legendary)}} if all rarities of each Artifact are counted separately. | ||
When starting a campaign, in addition to their Hero's Artifact, players can select up to 3 Artifacts to add to their Party as long their combined Artifact Power is 9 or less. Some Artifacts are unlocked by default, but most of the Artifacts need to be unlocked by "extracting" them from a campaign. The player can choose one Artifact to extract after completing a Final Boss tile, and can only do so on the first | When starting a campaign, in addition to their Hero's Artifact, players can select up to 3 Artifacts to add to their Party as long their combined Artifact Power is 9 or less. Some Artifacts are unlocked by default, but most of the Artifacts need to be unlocked by "extracting" them from a campaign. The player can choose one Artifact to extract after completing a Final Boss tile, and can only do so on the first four stages in CHIMPS mode. The extracted Artifact is removed from the current campaign, but it will become selectable as a starting Artifact in future campaigns. The player can also discard Artifacts during a campaign, but they are simply removed from the Party and are not unlocked. | ||
==Default Artifacts== | ==Default Artifacts== | ||
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COALESCE(description_rare, "—") = Rare effect, | COALESCE(description_rare, "—") = Rare effect, | ||
COALESCE(description_legendary, "—") = Legendary effect, | COALESCE(description_legendary, "—") = Legendary effect, | ||
CONCAT("[[Bloons TD 6 | CONCAT("[[Update history:Bloons TD 6/Version ", introduced, "{{!}}Version ", introduced, "]]") = Introduced | ||
|where=type != "Boost" | |where=type != "Boost" | ||
|order by=name | |order by=name | ||
|limit=150 | |limit=150 | ||
}}</div> | }} | ||
== Related Achievement == | |||
{{BTD6 achievement list|include=Power Creep|exclude others=y}}</div> | |||
==Gallery== | ==Gallery== | ||
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BTD6 RarityLegendaryArtifactSupport.png|Legendary Artifact frame (Support) | BTD6 RarityLegendaryArtifactSupport.png|Legendary Artifact frame (Support) | ||
</gallery> | </gallery> | ||
==Unused content== | |||
{{#lst:List of unused content in BTD6|Artifacts}} | |||
==Trivia== | |||
*Rohan Spibo, an employee of Ninja Kiwi, says that Artifacts could have been designed with a "less is more approach" to limit game unoptimisation caused by having too many Artifacts at once. However, player feedback after the launch of ''Rogue Legends'' suggests that they actually enjoy stacking Artifacts, and doing the proposed design would go against it.<ref name="spibo-sept2026-artifact">{{cite|url=https://www.reddit.com/r/btd6/s/4HITeprDjf|title=Comment to a post complaining about unoptimisation in Rogue Legends|quote=The game was never designed for artifacts, and unfortunately there's not a great way to deal with running lots of them at once.<br><br>Realistically we should've designed artifacts with a less is more approach to limit that, but it's a bit late now - people enjoy having lots of them and it'd go down badly if we took that away.|author=u/rohan_spibo|publisher=r/btd6 (Reddit)}}</ref> | |||
==References== | |||
{{references}} | |||
==Navigation== | ==Navigation== | ||
{{BTD6 artifact nav}} | {{BTD6 artifact nav}} | ||
{{BTD6 nav}} | {{BTD6 legend nav}} | ||
[[Category:Artifacts|*]][[Category:Game mechanics in BTD6]] | [[Category:Artifacts|*]][[Category:Game mechanics in BTD6]] | ||