Regrow Yellow Bloon: Difference between revisions
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|cost =3 | |cost =3 | ||
|charges= | |charges=1 | ||
|health = | |health =160 | ||
|delay =2 | |delay =2 | ||
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==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{outdated|v6.4 rework might make aggro better here}} | ||
* | {{BCS last updated|6.2|section=y}} | ||
*Regrow Yellow Bloon costs the same as a [[Yellow Bloon (BCS)|Yellow Bloon]] but has 2 delay instead of 1. It's less effective alone but more effective if combined with one-delay Bloons. The regrow effect helps it resist chip damage. | |||
*Increasing its health can make the regrow effect more potent. However, [[Fortified Regrow Camo Red Bloon]] is generally better for buffing due to its stronger regrow and [[Camo Bloon|camo]] properties. | *Increasing its health can make the regrow effect more potent. However, [[Fortified Regrow Camo Red Bloon]] is generally better for buffing due to its stronger regrow and [[Camo Bloon|camo]] properties. | ||
*Using this card in very fast Aggro decks is | *Using this card in very fast Aggro decks is questionable due to its slower speed than [[Yellow Bloon (BCS)|Yellow Bloon]]. It fulfills a role similar to [[Lead Bloon (BCS)|Lead Bloon]], but is easier to pop when focused on. | ||
==Update history== | ==Update history== | ||
{{BCS change list by name|Regrow Yellow Bloon}} | {{BCS change list by name|Regrow Yellow Bloon}} | ||
==Development== | ==Development== | ||
This card originally had 1 charge, but it was increased to 2 charges before the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original charge count was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref> | This card originally had 1 charge, but it was increased to 2 charges before the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original charge count was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref> | ||
Regrow Yellow was playtested in Version 6.2. Community playtesters proposed a buff to 135 or 140, but was reduced to only a buff from 120 to 130.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Some community playtesters consider this a minor buff to what they considered a bad card.<ref name="odyssey-6.2-video" /> | |||
Version 6.4 changed Regrow Yellow to have a higher base value but lose a charge, making it more of a rival to [[Volatile Bloon]] without the downside in aggro decks.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> The design choice was to make Regrow Yellow more of a single "big Bloon" for early rounds.<ref name="odysseyTOS-6.4" /> 170 Health was proposed but was dialled down to 160 to not outclass Volatile Bloon.<ref name="odysseyTOS-6.4" /> | |||
==Gallery== | ==Gallery== | ||