Cripple MOAB (BTD6): Difference between revisions
Undo revision 106564 by Mariocraze14 (talk) This is unnecessary to point out, Tag: Undo |
Qwertyxp2000 (talk | contribs) I found a way I think |
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'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade increases the [[stun]] duration on [[MOAB-Class Bloon]]s, as well as causing them to receive a cripple [[debuff]]. While crippled, targets take +5 [[damage]] from all sources. The [[damage]] of Sniper Monkey's bullets increases from 30 to 140, and grants bullets an {{BTD6 dt|2}}-type area of effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[unit]]s). This effect does not stun or cripple blimps. | ||
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. Additionally, shrapnel damage is increased from 6 to 12 and [[pierce]] increased from 2 to 6, plus extra [[projectile]] speed and lifespan.<section end="lede" /> | |||
==Mechanics== | |||
For all MOAB-class Bloons, it applies a debuff and a stun (if applicable), and these effects last the same duration, with reduced duration on stronger Bloon types: | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Duration of Cripple MOAB's Stun and Debuff (bullet) | |+Duration of Cripple MOAB's Stun and Debuff (bullet) | ||
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|} | |} | ||
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration | With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 54: | Line 58: | ||
!Stun duration | !Stun duration | ||
!Debuff duration | !Debuff duration | ||
!Relative duration | |||
|- | |- | ||
|[[MOAB (BTD6)|MOAB]] | |[[MOAB (BTD6)|MOAB]] | ||
|4.5s | |4.5s | ||
|4.5s | |4.5s | ||
|64.29% | |||
|- | |- | ||
|[[BFB (BTD6)|BFB]] | |[[BFB (BTD6)|BFB]] | ||
|4s | |4s | ||
|4s | |4s | ||
|66.67% | |||
|- | |- | ||
|[[ZOMG (BTD6)|ZOMG]] | |[[ZOMG (BTD6)|ZOMG]] | ||
|2s | |2s | ||
|2s | |2s | ||
|66.67% | |||
|- | |- | ||
|[[DDT (BTD6)|DDT]] | |[[DDT (BTD6)|DDT]] | ||
|2.5s | |2.5s | ||
|2.5s | |2.5s | ||
|62.5% | |||
|- | |- | ||
|[[BAD (BTD6)|BAD]] and [[Boss Bloon]] | |[[BAD (BTD6)|BAD]] and [[Boss Bloon]] | ||
|0s | |0s | ||
|0.5s | |0.5s | ||
|66.67% | |||
|} | |} | ||
[[List of rounds in BTD6#Status resistances|Starting on round 150]], the duration of the stun is reduced. | [[List of rounds in BTD6#Status resistances|Starting on round 150]], the duration of the stun (but not the crippling debuff) is reduced. | ||
==Stats== | ==Stats== | ||
| Line 86: | Line 96: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated|52.1|section=y}} | {{BTD6 last updated|52.1|section=y}} | ||
Cripple MOAB's debuff makes it stand out in [[Boss Bloon Event]]s (against Tier 2+), [[Boss Rush]], and [[Freeplay]]. As this debuff is a flat damage bonus, towers that benefit the most are those that have fast-firing but low-damage projectiles, such as [[Overdrive (BTD6)|Overdrive]]s, [[Sun Avatar (BTD6)|Sun Avatar]]s, and Shinobi-buffed [[Bloonjitsu (BTD6)|Bloonjitsu]]s. It should be left on [[Strong]] targeting, but [[First]] against [[Dreadbloon (BTD6)|Dreadbloon]] to avoid [[ | Cripple MOAB's debuff makes it stand out in [[Boss Bloon Event]]s (against Tier 2+), [[Boss Rush]], and [[Freeplay]]. As this debuff is a flat damage bonus, towers that benefit the most are those that have fast-firing but low-damage projectiles, such as [[Overdrive (BTD6)|Overdrive]]s, [[Sun Avatar (BTD6)|Sun Avatar]]s, and Shinobi-buffed [[Bloonjitsu (BTD6)|Bloonjitsu]]s. It should be left on [[Strong]] targeting, but [[First]] against [[Dreadbloon (BTD6)|Dreadbloon]] to avoid [[Dreadrock Bloon]]s. | ||
In [[CHIMPS]], Cripple MOAB is a subpar choice. Compared to other towers in the same price range it is lacking as a solo damage tower, and may struggle to beat the {{BTD6|BAD}}. | In [[CHIMPS]], Cripple MOAB is a subpar choice. Compared to other towers in the same price range it is lacking as a solo damage tower, and may struggle to beat the {{BTD6|BAD}}. | ||