Archmage (BTD6): Difference between revisions
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'''Archmage''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Archmage''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade improves all of the Wizard Monkey's attacks, especially its main bolt, and grants the signature attacks of [[Dragon's Breath (BTD6)|Dragon's Breath]] and [[Shimmer (BTD6)|Shimmer]]: | ||
*'''Main bolt:''' [[Damage]] increased from 6 to 8 with bonus [[MOAB-Class damage]] from +10 to +19 (or +20 with {{BTD6 mk|Arcane Impale}}), increases their [[pierce]] from 7 to 11 (16 with 5-0-1), and has an [[Attack speed|attack cooldown]] of 0.1375 seconds. With {{BTD6 mk|Arcane Impale}}, this upgrade grants main bolts +1 [[Ceramic damage]]. | |||
*'''Main bolt:''' [[Damage]] from 6 to 8 with | *'''Dragon's Breath:''' Has an attack cooldown of 0.0675 seconds instead of 0.135, and each flame receives +8 [[MOAB-Class damage]]. | ||
*'''Dragon's Breath | *'''Shimmer:''' Attacks every second instead of every 2 seconds. | ||
*'''Shimmer:''' | |||
Crosspathing with [[Fireball (BTD6)|Fireball]] and [[Wall of Fire (BTD6)|Wall of Fire]] grants the following benefits: | Crosspathing with [[Fireball (BTD6)|Fireball]] and [[Wall of Fire (BTD6)|Wall of Fire]] grants the following benefits: | ||
* Fireball — increases its projectile count from 1 to 3, increasing its damage from 2 to 9 with +24 MOAB-Class damage, increasing its pierce from 19 to 23. Its improved attack cooldown is 1.1 seconds. | * Fireball — increases its projectile count from 1 to 3, increasing its damage from 2 to 9 with +24 MOAB-Class damage, increasing its pierce from 19 to 23. Its improved attack cooldown is 1.1 seconds. | ||
* Wall of Fire — increases Wall of Fire's MOAB-Class damage from +2 to +6, and deploys Wall of Fires twice as fast. Its improved attack cooldown is 3.25 seconds. | * Wall of Fire — increases Wall of Fire's MOAB-Class damage from +2 to +6, and deploys Wall of Fires twice as fast. Its improved attack cooldown is 3.25 seconds. | ||
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==Stats== | ==Stats== | ||
{{BTD6 stat list by tiers|Wizard Monkey|500}} | {{BTD6 stat list by tiers|Wizard Monkey|500}} | ||
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==Strategy== | ==Strategy== | ||
{{research|Determine these theories for strategy: | {{research|Determine these theories for strategy: | ||
* Maybe the strong seeking bolts getting more pierce is useful for off lane snipes on Quad or something during DDT rounds? In testing the two were performing the same on my end even then. On 98, 520 did more damage. | * Maybe the strong seeking bolts getting more pierce is useful for off lane snipes on Quad or something during DDT rounds? In testing the two were performing the same on my end even then. On 98, 520 did more damage. On Ouch and others, that sliver of DDT downtime for 5-2-0 can be a dealbreaker | ||
}} | }} | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Archmage deals great damage against blimps over long range with seeking | Archmage deals great damage against blimps over long range with seeking projectiles and the ability to attack through walls, allowing it to perform well even on many [[Expert]] maps such as [[Ravine]] [[CHIMPS]]. It excels against {{BTD6|DDT}} rounds, but lacks enough pierce to easily handle denser rounds, being very weak against [[Super Ceramic Bloon (BTD6)|Super Ceramics]]. It pairs well with strong cleanup like {{BTD6|The Bloon Solver}} and blimp stallers that spread out blimps for reducing pierce issues (e.g. [[Giant Condor]]). | ||
5-0-2 | 5-2-0 does more damage to both single targets and clumped blimps. Its Wall of Fire attack should be manually targeted onto blimps as this is a great portion of its damage. Switching [[target priority]] between Last and Close helps avoid wasting pierce on Ceramics while cleaning the MOAB rushes that Last tends to leave behind. It requires external [[Camo detection]] as its inherent Shimmer is inconsistent for DDTs on split-lane and short maps. 5-0-2 trades off DPS mainly for innate Camo detection and a range bonus, making it suitable versus [[Phayze]]. | ||
==Update history== | ==Update history== | ||
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{{main gallery|Wizard Monkey}} | {{main gallery|Wizard Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{Image needed|Repeat of the Archmage GIF against FDDT but with 5-2-0 crosspath. Target WoF on right}} | |||
<gallery> | <gallery> | ||
BTD6 Archmage 5XX.png|Archmage for all upgrades | BTD6 Archmage 5XX.png|Archmage for all upgrades | ||