Even More Tacks (BCS): Difference between revisions
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'''Even More Tacks''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] [[defender]] that gains 1 ammo for every 2 [[Gold (BCS)|Gold]] spent to place it (rounded down). Its cost is equal to the player's current Gold in hand and when selected by a [[Pick]] card ([[Nature's Clarity]] will create shield equal to that value). Stealing this Monkey (via [[Expert Negotiator]]) does not re-trigger its special effect. It cannot manually attack Bloons. | '''Even More Tacks''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] [[defender]] that gains 1 ammo for every 2 [[Gold (BCS)|Gold]] spent to place it (rounded down). Its cost is equal to the player's current Gold in hand and when selected by a [[Pick]] card ([[Nature's Clarity]] will create shield equal to that value). Playing it for free via [[Monkey Summons]] will count as if no Gold was spent. Stealing this Monkey (via [[Expert Negotiator]]) does not re-trigger its special effect. It cannot manually attack Bloons. | ||
The card artwork depicts a monkey carrying an opened crate of tacks near an Even More Tacks, located inside warehouse. | The card artwork depicts a monkey carrying an opened crate of tacks near an Even More Tacks, located inside warehouse. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.2|section=y}} | ||
*Without any Monkey removals (e.g. [[Shrink]]) or ammo removals (e.g. [[Whoops]], [[Ceasefire]]), Even More Tacks can be very effective against 0-delay Bloons with enough ammo. Its only disadvantage is that it cannot manually attack Bloons. | *Without any Monkey removals (e.g. [[Shrink]]) or ammo removals (e.g. [[Whoops]], [[Ceasefire]]), Even More Tacks can be very effective against 0-delay Bloons with enough ammo. Its only disadvantage is that it cannot manually attack Bloons. | ||
**With 20 Gold spent, it has 11 ammo, essentially up to | **With 20 Gold spent, it has 11 ammo, essentially up to 440 damage if it uses all ammo. | ||
*Combining a high ammo Even More Tacks with buffs such as [[Gwendolin (BCS)|Gwendolin’s]] Heat It Up or [[Zee Jay (BCS)|Zee Jay’s]] Rad Enhancements can make it deal absurd damage. Keep in mind though that Even More Tacks can be removed by cards like [[Return to Sender]] before it gets a chance to attack with buffed stats. | *Combining a high ammo Even More Tacks with buffs such as [[Gwendolin (BCS)|Gwendolin’s]] Heat It Up or [[Zee Jay (BCS)|Zee Jay’s]] Rad Enhancements can make it deal absurd damage. Keep in mind though that Even More Tacks can be removed by cards like [[Return to Sender]] before it gets a chance to attack with buffed stats. | ||
*[[Favored Trade]] can be used on Even More Tacks to get the maximum possible refund of 10 Gold when removing a 20 gold Even More Tacks. This can be used for OTK decks to gain as much money as a [[Quincy Action Figure]] without having to spend gold on placing and replacing it. | |||
==Update history== | ==Update history== | ||
{{BCS change list by name|Even More Tacks}} | {{BCS change list by name|Even More Tacks}} | ||
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==Development== | ==Development== | ||
This card originally gained 1 ammo per 1 Gold spent, but it was changed to 1 ammo per 2 Gold spent before the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original amount was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref> | This card originally gained 1 ammo per 1 Gold spent, but it was changed to 1 ammo per 2 Gold spent before the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original amount was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref> | ||
During Version 6.2 playtests, Even More Tacks was proposed to be buffed on the basis that it became somewhat underpowered after the Version 6.0 playtests,<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> and the resulting damage buff alongside now counting as Gold cost after placement was praised for opening up [[Favored Trade]] synergy.<ref name="odyssey-6.2-video" /><ref name="odyssey-6.2-reddit">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1pok2de/bcs_62_development_changes/|title=BCS 6.2 Development Changes|publisher=Reddit, r/bloonscardstorm}}</ref> | |||
==Gallery== | ==Gallery== | ||
{{screenshot needed| | {{screenshot needed|EMT defendering a bloon}} | ||
<gallery> | <gallery> | ||
BCS EvenMoreTacks Icon.png|Icon | BCS EvenMoreTacks Icon.png|Icon | ||
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File:BCS Even More Tacks 5 Or More Ammo.png|Even More Tacks with 5 or more Ammo | File:BCS Even More Tacks 5 Or More Ammo.png|Even More Tacks with 5 or more Ammo | ||
File:BCS Even More Tacks with Used Ammo.png|Even More Tacks with partially used ammo from more than 5 ammo when initially played | File:BCS Even More Tacks with Used Ammo.png|Even More Tacks with partially used ammo from more than 5 ammo when initially played | ||
BCS EMT 11 ammo from max boost.png|Selected Even More Tacks with the base ammo when spending 20 Gold | |||
</gallery> | </gallery> | ||