Even More Tacks (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) |
Qwertyxp2000 (talk | contribs) if the Per Gold Spent keyword releases, add it to that page instead |
||
| Line 19: | Line 19: | ||
| ammo = 1 | | ammo = 1 | ||
}} | }} | ||
'''Even More Tacks''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] [[defender]] that gains 1 ammo for every 2 [[Gold (BCS)|Gold]] spent to place it (rounded down). Its cost is equal to the player's current Gold in hand and when selected by a [[Pick]] card ([[Nature's Clarity]] will create shield equal to that value). Stealing this Monkey (via [[Expert Negotiator]]) does not re-trigger its special effect. It cannot manually attack Bloons. | '''Even More Tacks''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] [[defender]] that gains 1 ammo for every 2 [[Gold (BCS)|Gold]] spent to place it (rounded down). Its cost is equal to the player's current Gold in hand and when selected by a [[Pick]] card ([[Nature's Clarity]] will create shield equal to that value). Playing it for free via [[Monkey Summons]] will count as if no Gold was spent. Stealing this Monkey (via [[Expert Negotiator]]) does not re-trigger its special effect. It cannot manually attack Bloons. | ||
The card artwork depicts a monkey carrying an opened crate of tacks near an Even More Tacks, located inside warehouse. | The card artwork depicts a monkey carrying an opened crate of tacks near an Even More Tacks, located inside warehouse. | ||