Adasaurus: Difference between revisions

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'''Adasaurus''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. The Beast Handler now handles an adasaurus instead of a microraptor. Its Beast Power is increased by +2, changing its Beast Power scale from 1 to 3–6.
'''Adasaurus''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>The Beast Handler now handles an adasaurus instead of a microraptor. Its Beast Power is increased by +2, changing its Beast Power scale from 1 to 3–6.


The Adasaurus has improved damage (1 to 3–6) and pierce (5 to 8–20), a +50% larger radius (10 to 15), and does {{BTD6 dt|Normal}}-type damage. Its damage, pierce, and attack speed can be improved by merges.
The Adasaurus has improved damage (1 to 2–4) and pierce (5 to 8–20), a +50% larger radius (10 to 15), and does {{BTD6 dt|Normal}}-type damage. Its damage, pierce, and attack speed can be improved by merges.<section end="lede"/>


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|54.0|section=y}}
Adasaurus does relatively high damage in a compact area, with the advantage of quick re-positioning and high deployment range, plus the popping of early Leads. Low-power Adasaurus does decent damage, but suffers from unreliability, due to its low range and relatively small bite radius. Merging is beneficial so it can skip more layers, and greater attack speed improves its consistency. Power 6 with a second Adasaurus is more cost-efficient but has a higher saveup and has less deployment range than merges from multiple Microraptors.
Adasaurus does weak damage for its cost. It has low base range and a small biting radius but has the advantage of quick re-positioning and high deployment range, plus the popping of early Leads. Merging is beneficial so it can skip more layers, and greater attack speed improves its consistency. The Adasaurus also pairs very well with cheap options to slow Bloons, such as a 0-1-0 [[Bigger Globs (BTD6)|Bigger Globs]] Glue Gunner, in order to provide more time to pop stronger targets down.


When merged to Power 6, Adasaurus excels at carrying the early-game, remains powerful for its cost into the mid-game, and is very strong in [[Race Event]]s as well, thanks to its high pierce and good damage. In base gameplay, it only needs a cheap cleanup tower, such as a base [[Spike Factory (BTD6)|Spike Factory]], to take care of its few leaks before Round 40 on most maps. Together with Power 6 [[Barracuda]], both of them are cheap but effective supports.
Power 5 is required for it to deal more damage, with Power 6 necessary to do consistent cleanup. Power 6 with a second Adasaurus is more cost-efficient but has a higher saveup and has less deployment range than merges from multiple Microraptors.
<!--rmved 2mpc thing; we talked about "high deployment range" already, and this is implied-->
 
The Adasaurus also pairs very well with cheap options to slow Bloons, such as a 0-1-0 [[Bigger Globs (BTD6)|Bigger Globs]] Glue Gunner, in order to provide more time to pop stronger targets down.


==Update history==
==Update history==