Favored Trades (Battles 2): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
oh yeah
 
(One intermediate revision by one other user not shown)
Line 11: Line 11:
|path =3
|path =3
|tier =4
|tier =4
|cost =5700
|cost =5300
}}
}}
'''Favored Trades''' is the [[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $350 to $1200 per round, and provides a [[buff]] to towers within its range which increases their [[sell]] value by 10% (up to a cap of 95% sellback, which is currently impossible to exceed in practice). If buffed by [[Trade Empire (Battles 2)|Trade Empire]], it gains +10% cash production per Favored Trades (stacking up to 10 times in total, for +100% income, or +$1200 at base amount), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (Battles 2)|Merchantmen]], which have weaker cash production.
'''Favored Trades''' is the [[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $400 to $1200 per round, and provides a [[buff]] to towers within its range which increases their [[sell]] value by 10% (up to a cap of 95% sellback, which is currently impossible to exceed in practice). If buffed by [[Trade Empire (Battles 2)|Trade Empire]], it gains +10% cash production per Favored Trades (stacking up to 10 times in total, for +100% income, or +$1200 at base amount), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (Battles 2)|Merchantmen]], which have weaker cash production.


Darts have an attack cooldown of 0.5 seconds. If given [[Grape Shot (Battles 2)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3s to 0.75s.
Darts have an attack cooldown of 0.5 seconds. If given [[Grape Shot (Battles 2)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3s to 0.75s.