Regeneration: Difference between revisions

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m Text replacement - "|tile relic =y↵|store relic =y" to "|obtained=Relic Tiles, Team Store"
 
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{{bot generated}}
{{BTD6 generic item info
{{BTD6 relic info
|id=Regeneration
|id=Regeneration


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|image      =BTD6 relic Regeneration.png
|image      =BTD6 relic Regeneration.png
|description=Restore 20 lives per round up to each game’s starting lives value, if no lives lost that round
|description=Restore 20 lives per round up to each game’s starting lives value, if no lives lost that round
|obtained=Relic Tiles, Team Store
|introduced    =32.0
}}
}}
'''Regeneration''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''.
'''Regeneration''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It heals 20 lives per round if no lives were leaked<!--ezili totem still triggers life heal of this relic--> that round. Effects of this Relic stack additively if both the Map Relic and Store Relic are active.


==Tips==
==Tips==
{{strategy needed|section=y}}
{{strategy needed|section=y|strategy to be added, mention use case of regen over restor}}
{{BTD6 last updated|53.2|section=y}}
*Compared to [[Restoration]], Regeneration is preferred if tanking early-game Bloons is more difficult or if there's not enough rounds to recover enough lives when compared to Restoration's massive life tank.
 
==Update history==
{{BTD6 change list by name|Regeneration}}


==In other languages==
==In other languages==