MOAB Mine: Difference between revisions
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== Stats == | == Stats == | ||
{{BTD6 projectile | {{BTD6 projectile | ||
|name | |name = MOAB Mine | ||
|pierce = 10 | |||
|pierce | |maxPierce = 10 | ||
| | |damage = 5000 | ||
|immuneBloonProperties = 0 | |||
|radius = 14 | |||
|lifespan = 9999999 | |||
|rounds = 9999999 | |||
<!--|damageModifierForBoss = -4500--> | |||
|filterOutNonMoabs = 1 | |||
|clearHitBloonsInterval = 1 | |||
|damage | |||
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|radius | |||
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|rounds | |||
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}} | }} | ||
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{{strategy needed}} | {{strategy needed}} | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
MOAB Mine can eliminate the need to deal with early MOABs, leaving only Ceramics. Against BFBs and ZOMGs, MOAB Mine can quickly break them down into clumps of blimps and/or Ceramics, and does decent single BAD damage, but will wear out quickly and is not suitable for multiple blimps. It's not very effective against Bosses. | MOAB Mine can eliminate the need to deal with early MOABs, leaving only Ceramics. Against BFBs and ZOMGs, MOAB Mine can quickly break them down into clumps of blimps and/or Ceramics, and does decent single BAD damage, but will wear out quickly and is not suitable for multiple blimps. It's not very effective against Bosses, but still more damage per Monkey Money than [[Super Monkey Storm (BTD6)|Super Monkey Storm]]. | ||
Most of the time, placing it at the start is preferred. However, if wanting to conserve MOAB Mine pierce, place it ahead of the track but not too far that Bloons will | Most of the time, placing it at the start is preferred. However, if wanting to conserve MOAB Mine pierce, place it ahead of the track but not too far that Bloons will evade defenses. The following table shows the capability for MOAB Mine to prevent MOAB layers across certain MOAB-only rounds. | ||
<!--table ignores BFB rounds (each bfb consumes 5 pierce quickly), and only considers MOAB-only rounds for sake of clarity--> | <!--table ignores BFB rounds (each bfb consumes 5 pierce quickly), and only considers MOAB-only rounds for sake of clarity--> | ||