Wizard Lord Phoenix (BTD6): Difference between revisions
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'''Wizard Lord Phoenix''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves Wizard Monkey's ability to summon a much stronger phoenix, and grants a permanent phoenix [[sub-tower]] which is identical to that summoned by the tier 4 [[Summon Phoenix (BTD6)|Summon Phoenix]] ability. | '''Wizard Lord Phoenix''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves Wizard Monkey's ability to summon a much stronger phoenix, and grants a permanent phoenix [[sub-tower]] which is identical to that summoned by the tier 4 [[Summon Phoenix (BTD6)|Summon Phoenix]] ability. | ||
Wizard Lord Phoenix's ability transforms the Wizard Monkey into a Lava Phoenix for 20 seconds which flies in a circle in the center of the screen, and attacks Bloons with flames that deal 20 [[damage]], have 50 [[pierce]], and an [[Attack | Wizard Lord Phoenix's ability transforms the Wizard Monkey into a Lava Phoenix for 20 seconds which flies in a circle in the center of the screen, and attacks Bloons with flames that deal 20 [[damage]], have 50 [[pierce]], and an [[Attack speed|attack cooldown]] of 0.1 seconds. It has a second attack which fires 8 meteors at a time, one in each direction. Meteors deal 50 damage with a pierce of 300, have an attack cooldown of 1 second. The Lava Phoenix has infinite range and ignores line-of-sight blockers. The Lava Phoenix's flames cannot damage [[Purple Bloon (BTD6)|Purple Bloons]], but its meteors can damage all Bloon types. This ability has a cooldown of 45 seconds and an initial cooldown of 15 seconds. The permanent phoenix remains while the ability is active, but Wizard Monkey stops all other attacks while transformed. | ||
This upgrade increases [[Fireball (BTD6)|fireball]] explosion damage from 3 to 9, and increases [[Wall of Fire (BTD6)|wall of fire]] damage from 1 to 5. This upgrade allows the [[Dragon's Breath (BTD6)|dragon's breath]] attack to fire 3 flames per shot instead of 2, increases its pierce from 3 to 15, increases DoT damage from 2 to 30, and increases DoT duration from 3s to 15s. | This upgrade increases [[Fireball (BTD6)|fireball]] explosion damage from 3 to 9, and increases [[Wall of Fire (BTD6)|wall of fire]] damage from 1 to 5. This upgrade allows the [[Dragon's Breath (BTD6)|dragon's breath]] attack to fire 3 flames per shot instead of 2, increases its pierce from 3 to 15, increases DoT damage from 2 to 30, and increases DoT duration from 3s to 15s. | ||