First Strike Capability (BTD6): Difference between revisions
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'''First Strike Capability''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''First Strike Capability''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants Monkey Sub the First Strike [[Activated Ability|ability]], which when activated launches a missile at the strongest Bloon on screen, dealing 10,000 [[damage]] to it and creating an explosion which deals 350 damage with a [[pierce]] of 80 and blast radius of 65. The first strike missile can damage all Bloon types and can see [[Camo Bloon (BTD6)|Camo Bloons]] even if the Monkey Sub cannot. Since the explosion also damages its main target, the main target takes a total of 10,350 damage from First Strike. This ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|56.3|section=y}} | |||
First Strike Capability's ability does incredible single-target damage for a long cooldown. It stands out in [[CHIMPS]] due to its ability being able to completely one-shot a highly-damaged Round 100 {{BTD6|BAD}}. Purchase it during Round 99 to get the ability off cooldown, especially when using it on medium-to-long maps for two ability usages. In Boss Events, First Strike is a strong choice for instakills against [[Bloonarius (BTD6)|Bloonarius]], instakills against [[Vortex (BTD6)|Vortex]], and breaking the Primary layer of {{BTD6|Dreadbloon}} in Timed Bosses, but it faces competition from {{BTD6|Spike Storm}} for the latter. First Strike is serviceable at one-shotting single ZOMGs, but its long cooldown prevents it from eliminating all ZOMGs in later rounds. | First Strike Capability's ability does incredible single-target damage for a long cooldown. It stands out in [[CHIMPS]] due to its ability being able to completely one-shot a highly-damaged Round 100 {{BTD6|BAD}}. Purchase it during Round 99 to get the ability off cooldown, especially when using it on medium-to-long maps for two ability usages. In Boss Events, First Strike is a strong choice for instakills against [[Bloonarius (BTD6)|Bloonarius]], instakills against [[Vortex (BTD6)|Vortex]], and breaking the Primary layer of {{BTD6|Dreadbloon}} in Timed Bosses, but it faces competition from {{BTD6|Spike Storm}} for the latter. First Strike is serviceable at one-shotting single ZOMGs, but its long cooldown prevents it from eliminating all ZOMGs in later rounds. | ||